← Australia

MrReeeee

#27,558 in the world · #1,520 in Australia · in the top 56% nationally. 5 official events, 9 matches won and 14 lost.

  • 1496±78Rating · margin ±78
  • 1562Average field · 712 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Their all-time peak is 1,518 points.
  • The toughest field they have faced averaged 1,587 points, across 714 entrants.
  • They are 50 points away from the top 1,000: Australia.

How the rating moved

Between 1,434 and 1,496, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 647° 3–3 +62
15/05/26 Super Nexus Night - RQ Sydney Friday 8pm Grand Parade 713 1523 407° 2–2 0
15/05/26 Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade 714 1587 578° 1–3 -29
13/12/25 WIN A BOX - Summoner Skirmish 13 December - A Solar Quester and Riftbound Vanguard OCE Collaboration Event Moorabbin 17 1571 10° 2–3 +1
07/11/25 Saturday Afternoon Release Event Airport West 26 14° 1–3 -38

Form and consistency

On a 3-loss streak.

  • Events with 100+ entrants 3 events 43%
  • 16 to 99 2 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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