MTPdmo
#16,249 in the world · #1,176 in Canada · in the top 34% nationally. 3 official events, 9 matches won and 8 lost.
- 1559±89Rating · margin ±89
- 1568Average field · 1,031 entr.
- 0%vs top 5% (0–3)
What they have done so far
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
How the rating moved
Between 1,464 and 1,559, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 492° | 5–3 | +54 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 435° | 3–2 | +41 |
| 07/03/26 | MTP Riftbound: Spiritforged Summoner Skirmish – March Event Airdrie | 19 | 1510 | 17° | 1–3 | -36 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 2 events 62%
- 16 to 99 1 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ASC D1agram US 1769 0–1
- The Riftler CA 1735 0–1
- cmeks US 1715 0–1
- Haxkue CA 1698 0–1
- Bloo CA 1633 0–1
- AndrewM US 1621 0–1
- overkill1357 US 1599 1–0
- WhIpLaSh US 1576 1–0
- AWAMWiffGwaham US 1568 0–1
- Jahoo175723 CA 1528 1–0
- Xiaou CA 1524 1–0
- ACE Shun CA 1482 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →