← Italy

MTR Gheorghios

#43,474 in the world · #3,615 in Italy · in the top 87% nationally. 7 official events, 7 matches won and 15 lost.

  • 1387±79Rating · margin ±79
  • 1534Average field · 15 entr.
  • vs top 5%

What they have done so far

  • Made top 8 4 times in 7 tournaments: 57% of the time.
  • Their all-time peak is 1,532 points.
  • The toughest field they have faced averaged 1,550 points, across 10 entrants.
  • They are 90 points away from the top 2,500: Italy.

How the rating moved

Between 1,387 and 1,521, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
06/02/26 Spiritforged Pre-Rift Event Bangy Dreams Parma 26 1508 24° 0–2–2 -21
12/12/25 Nexus Night Bangy Dreams Win a Promo Parma 6 1558 0–2–1 -18
29/11/25 Summoner Skirmish - December Bangy Dreams Parma 17 1530 15° 0–3–1 -51
21/11/25 Nexus Nights - 1v1 Bangy Dreams Parma 15 1528 12° 1–3 -39
20/11/25 Riftbound Night Nexus Nights - 1v1 Parma 15 1529 3–2 +26
19/11/25 venerdì Evening Nexus Nights - 1v1 parma 10 1550 1–2 -31
07/11/25 Venerdì Night Release Event Parma 21 2–1 +21

Form and consistency

On a 14-loss streak.

  • 16 to 99 3 events 18%
  • Under 16 4 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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