Munsta
#30,284 in the world · #11,170 in United States · in the top 65% nationally. 21 official events, 47 matches won and 49 lost.
- 1481±36Rating · margin ±36
- 1496Average field · 20 entr.
- 27%vs top 5% (3–8)
What they have done so far
- Made top 8 8 times in 21 tournaments: 38% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,549 points.
- The toughest field they have faced averaged 1,568 points, across 18 entrants.
- They are 96 points away from the top 5,000: United States.
How the rating moved
Between 1,448 and 1,530, across 21 events with history.
Last 21 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 26/08/26 | Wednesday Evening Vendetta Summoner Skirmish I Racine | 18 | 1568 | 15° | 1–3 | -30 |
| 01/04/26 | April Summoner Skirmish Racine | 18 | 1538 | 6° | 3–3 | 0 |
| 25/03/26 | Wednesday Afternoon Nexus Nights - 1v1 Racine | 20 | 1507 | 8° | 3–2 | +8 |
| 18/03/26 | Wednesday Afternoon Nexus Nights - 1v1 Racine | 22 | 1507 | 10° | 3–2 | +6 |
| 11/03/26 | Wednesday Afternoon Nexus Nights - 1v1 Racine | 22 | 1496 | 13° | 2–2 | -5 |
| 05/03/26 | March Summoner Skirmish Racine | 23 | 1498 | 4° | 4–2 | +41 |
| 26/02/26 | Wednesday Afternoon Nexus Nights - 1v1 Racine | 21 | 1518 | 7° | 2–2 | +7 |
| 19/02/26 | Wednesday Afternoon Nexus Nights - 1v1 Racine | 17 | 1496 | 16° | 1–3 | -22 |
| 12/02/26 | Riftbound Spiritforged Release Event Racine | 26 | 1487 | 14° | 1–2–1 | -15 |
| 05/02/26 | Wednesday Night Riftbound Racine | 19 | 1497 | 11° | 2–2 | +2 |
| 29/01/26 | Wednesday Night Riftbound Racine | 15 | 1458 | 2° | 2–1 | +24 |
| 22/01/26 | Wednesday Night Riftbound Racine | 18 | 1484 | 9° | 2–2 | +2 |
| 15/01/26 | January Summoner Skirmish Racine | 18 | 1502 | 7° | 3–3 | +15 |
| 08/01/26 | Wednesday Night Riftbound Racine | 22 | 1472 | 21° | 1–4 | -45 |
| 18/12/25 | December Summoner Skirmish Racine | 19 | 1490 | 10° | 2–3 | -19 |
| 11/12/25 | Wednesday Night Riftbound Racine | 20 | 1461 | 4° | 4–1 | +29 |
| 04/12/25 | Wednesday Night Riftbound Racine | 17 | 1462 | 10° | 2–3 | -9 |
| 27/11/25 | Wednesday Night Riftbound Racine | 20 | 1474 | 11° | 2–2–1 | -14 |
| 20/11/25 | Wednesday Night Riftbound Racine | 25 | 1530 | 14° | 2–3 | -24 |
| 13/11/25 | Wednesday Night Riftbound Racine | 23 | 1474 | 3° | 4–1 | +72 |
| 06/11/25 | Wednesday Evening Release Event Racine | 13 | — | 13° | 1–3 | -42 |
Form and consistency
On a 1-loss streak.
- 16 to 99 19 events 48%
- Under 16 2 events 43%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Zach Z US 1784 2–5
- PrincelyHarp US 1769 0–1
- Moxie72 US 1740 0–1
- Melbix US 1716 1–1
- halfhealthgaming US 1677 1–6
- Darkomen5546 US 1672 0–1
- Prof McWonderful US 1651 1–0
- RPS Sylveon US 1641 0–1
- Cwack US 1634 0–2
- Solo Mason US 1631 0–1
- Gerald DOOM US 1607 0–1
- cdawg23 US 1589 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →