Mushrack
#36,379 in the world · #523 in New Zealand · in the top 71% nationally. 9 official events, 10 matches won and 17 lost.
- 1445±72Rating · margin ±72
- 1513Average field · 20 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 3 times in 9 tournaments: 33% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,566 points, across 16 entrants.
- They are 11 points away from the top 500: New Zealand.
How the rating moved
Between 1,373 and 1,476, across 9 events with history.
Last 9 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 26/02/26 | Thursday Early Morning Nexus Nights - 1v1 Lower Hutt | 25 | 1547 | 25° | 0–3 | -31 |
| 19/02/26 | Thursday Early Morning Nexus Nights ranked - 1v1 Lower Hutt | 26 | 1537 | 12° | 2–1 | +20 |
| 18/02/26 | Wednesday Nexus Night @ Cerberus Games Wellington | 19 | 1536 | 5° | 2–1 | +19 |
| 13/02/26 | Nexus Night Spiritforged Sealed @ Cerberus Games Te Aro | 16 | 1566 | 5° | 2–1 | +23 |
| 27/01/26 | Game Roost TUESDAY Nexus Nights! Rosedale | 19 | 1483 | 12° | 1–2–2 | -6 |
| 24/01/26 | Game Roost SATURDAY Nexus Nights! Rosedale | 16 | 1474 | 4° | 2–1–1 | +47 |
| 13/01/26 | Game Roost TUESDAY Nexus Nights! Rosedale | 24 | 1480 | 23° | 0–3–1 | -52 |
| 10/01/26 | Game Roost SATURDAY Nexus Nights! Rosedale | 16 | 1468 | 13° | 1–2–1 | -12 |
| 02/01/26 | Nexus Nights Takapuna | 18 | 1528 | 17° | 0–3 | -63 |
Form and consistency
On a 3-loss streak.
- 16 to 99 9 events 31%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →