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mustangmelanie

#47,156 in the world · #17,337 in United States · in the top 100% nationally. 8 official events, 1 matches won and 18 lost.

  • 1302±80Rating · margin ±80
  • 1538Average field · 17 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Has won 1 tournament. The biggest one had 13 players entered.
  • Made top 8 1 times in 8 tournaments: 13% of the time.
  • Their all-time peak is 1,520 points.
  • The toughest field they have faced averaged 1,561 points, across 17 entrants.

How the rating moved

Between 1,302 and 1,498, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
27/03/26 Nexus Night March 27, 2026 Verona 16 1554 15° 0–3 -15
12/03/26 Wednesday Evening Riftbound Open Play Sun Prairie 13 1511 0–0–1 +11
28/02/26 Nexus Night February 27, 2026 Verona 17 1561 15° 0–3 -25
08/02/26 Saturday Evening Spiritforged Pre-Rift Event Appleton 15 1559 12° 0–3 -36
07/02/26 Spiritforged Pre-Rift Event Fond du Lac 14 1490 13° 0–3–1 -40
31/01/26 January Nexus Night 5 Verona 20 1559 18° 0–3 -46
02/12/25 Misty Mountain Games Weekly Nexus Nights Madison 16 1523 14° 0–2–2 -45
18/11/25 Nexus Night: 1v1 Constructed Madison 24 1550 23° 1–1 -2

Form and consistency

On a 22-loss streak.

  • 16 to 99 5 events 7%
  • Under 16 3 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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