← United States

My Leg

#32,406 in the world · #11,976 in United States · in the top 69% nationally. 7 official events, 10 matches won and 19 lost.

  • 1469±72Rating · margin ±72
  • 1564Average field · 422 entr.
  • 10%vs top 5% (1–9)

What they have done so far

  • Made top 8 1 times in 7 tournaments: 14% of the time.
  • Their all-time peak is 1,518 points.
  • The toughest field they have faced averaged 1,621 points, across 1,020 entrants.
  • They are 108 points away from the top 5,000: United States.

How the rating moved

Between 1,413 and 1,486, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 1129° 2–5 -10
24/04/26 Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta 1,020 1621 413° 3–3 +30
06/02/26 Friday Early Morning Nexus Nights - 1v1 Brooklyn 15 1498 2–1 +36
08/12/25 Sunday Evening Nexus Nights - 1v1 Long Island City 15 1530 12° 1–2 -7
01/12/25 Monday Evening Nexus Nights - 1v1 Long Island City 25 1528 19° 0–3 -62
29/11/25 Solacido Summoner Skirmish Long Island City 22 1567 10° 1–3 -4
24/11/25 Monday Afternoon Nexus Nights - 1v1 Woodside 23 1604 14° 1–2 -14

Form and consistency

On a 5-loss streak.

  • Events with 100+ entrants 2 events 38%
  • 16 to 99 3 events 20%
  • Under 16 2 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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