Dangeridoo
#2,224 in the world · #762 in United States · in the top 5% nationally. 12 official events, 37 matches won and 13 lost.
- 1706±57Rating · margin ±57
- 1544Average field · 26 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Has won 2 tournaments. The biggest one had 31 players entered.
- Made top 8 9 times in 12 tournaments: 75% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,745 points.
- The toughest field they have faced averaged 1,612 points, across 19 entrants.
- They are 23 points away from the top 500: United States.
How the rating moved
Between 1,509 and 1,732, across 12 events with history.
Last 12 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 04/04/26 | Collectors Lounge Saturday Afternoon Summoner Skirmish - April Cypress | 17 | 1584 | 6° | 3–2 | -12 |
| 21/03/26 | Saturday Afternoon Summoner Skirmish - March Artesia | 19 | 1612 | 8° | 1–1–2 | -14 |
| 08/03/26 | 3/8/26 Fountain Valley Riftbound March 2026 Summoner Skirmish Sunday 10 AM Fountain Valley | 27 | 1554 | 2° | 6–1–1 | +36 |
| 28/02/26 | Saturday Afternoon Nexus Nights Newport Beach | 15 | 1557 | 1° | 3–0 | +27 |
| 22/02/26 | 2/22/26 Fountain Valley Riftbound Nexus Night Sunday 12 PM Fountain Valley | 26 | 1504 | 6° | 3–1–1 | +8 |
| 10/02/26 | 2/10/26 Lake Forest Riftbound Spiritforged Pre-Rift Sealed Event Tuesday 630 PM Lake Forest | 32 | 1548 | 13° | 2–1 | -2 |
| 04/02/26 | 2/03/26 Lake Forest Riftbound Nexus Night Tuesday 630 PM Lake Forest | 31 | 1530 | 1° | 5–0 | +56 |
| 11/01/26 | 1/11/26 Fountain Valley Riftbound January 2026 Summoner Skirmish Sunday 10 AM Fountain Valley | 25 | 1501 | 3° | 5–1–1 | +70 |
| 04/01/26 | 1/4/26 Fountain Valley Riftbound Nexus Night Sunday 12 PM Fountain Valley | 17 | 1475 | 6° | 3–1–1 | +28 |
| 14/12/25 | Sunday Afternoon Riftbound Open Play Santa Ana | 51 | 1558 | 37° | 0–3 | -60 |
| 29/11/25 | Saturday Afternoon Summoner Skirmish - December Yorba Linda | 26 | 1559 | 11° | 3–2 | +8 |
| 16/11/25 | Realease V 2 Torrance | 22 | — | 3° | 3–0–2 | +61 |
Form and consistency
On a 1-loss streak.
- 16 to 99 11 events 62%
- Under 16 1 events 100%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- naLa US 1821 0–1
- JustSalt US 1779 1–0
- fuu US 1695 2–0
- liluzesquirtle US 1695 0–1
- Osito US 1683 2–0
- Olive US 1680 1–3
- M2 AsiaMandias US 1673 2–1
- LiY US 1669 0–1
- Levius US 1663 1–0
- Poketriforce US 1660 1–0
- HighRoll Joel US 1659 1–0
- Raqqoon US 1647 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →