Raqqoon
#5,611 in the world · #1,989 in United States · in the top 12% nationally. 57 official events, 135 matches won and 82 lost.
- 1647±25Rating · margin ±25
- 1564Average field · 120 entr.
- 32%vs top 5% (16–34)
What they have done so far
- Has won 1 tournament. The biggest one had 14 players entered.
- Made top 8 33 times in 57 tournaments: 58% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- Their all-time peak is 1,763 points.
- The toughest field they have faced averaged 1,629 points, across 128 entrants.
- They are 43 points away from the top 1,000: United States.
How the rating moved
Between 1,579 and 1,750, across 40 events with history.
Last 40 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/08/26 | Gen.G LA Showdown Series Los Angeles | 128 | 1629 | 95° | 2–4 | -52 |
| 14/08/26 | Wildcardcyclone Thursday Nexus Night Temple City | 24 | 1541 | 13° | 1–2 | -29 |
| 13/08/26 | ✨Wednesday Riftbound Night Nexus Night 1v1✨ SOUTH EL MONTE | 36 | 1557 | 3° | 3–0 | +24 |
| 11/08/26 | Monday Evening Nexus Nights - 1v1 Alhambra | 19 | 1548 | 3° | 3–0 | +20 |
| 09/08/26 | Wildcardcyclone Sunday Nexus Night Temple City | 18 | 1554 | 3° | 3–1 | +4 |
| 07/08/26 | Wildcardcyclone Thursday Nexus Night Temple City | 30 | 1575 | 2° | 2–0–1 | +12 |
| 06/08/26 | ✨Wednesday Riftbound Night Nexus Night 1v1✨ SOUTH EL MONTE | 31 | 1559 | 10° | 2–1 | -11 |
| 05/08/26 | Perfect Rares Tuesday Evening Nexus Nights Artesia | 15 | 1550 | 11° | 1–2 | -25 |
| 04/08/26 | Monday Evening Nexus Nights - 1v1 Alhambra | 25 | 1576 | 13° | 1–2 | -30 |
| 02/08/26 | 🌌Sunday Afternoon Nexus Nights (Win a Box) - 1v1🌌 SOUTH EL MONTE | 18 | 1582 | 4° | 2–1 | -1 |
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 1389° | 0–1 | -15 |
| 05/04/26 | ⚔️Sunday Afternoon Summoner Skirmish - April⚔️ SOUTH EL MONTE | 24 | 1592 | 2° | 5–1–1 | +24 |
| 04/04/26 | Saturday Morning Summoner Skirmish - April Alhambra | 13 | 1576 | 3° | 3–1–1 | +10 |
| 03/04/26 | Wildcardcyclone Thursday Nexus Night Temple City | 15 | 1572 | 2° | 3–0–1 | +27 |
| 22/03/26 | Sunday Afternoon Summoner Skirmish - March Glendale | 16 | 1585 | 4° | 3–2 | -2 |
| 20/03/26 | Wildcardcyclone Thursday Nexus Night Temple City | 15 | 1566 | 6° | 2–2 | -12 |
| 15/03/26 | Wildcardcyclone Riftbound March Skirmish Event Temple City | 14 | 1591 | 1° | 5–0–1 | +54 |
| 14/03/26 | Saturday Afternoon Summoner Skirmish - March San Gabriel | 12 | 1590 | 4° | 3–2 | +5 |
| 13/03/26 | Wildcardcyclone Thursday Nexus Night Temple City | 33 | 1528 | 8° | 3–1–1 | +10 |
| 10/03/26 | Aki Collectibles Summoner Skirmish San Gabriel | 20 | 1574 | 3° | 3–1–1 | +22 |
| 07/03/26 | Saturday Morning Summoner Skirmish - March Alhambra | 14 | 1607 | 8° | 2–2 | +6 |
| 05/03/26 | ✨Wednesday Evening Riftbound Nexus Night✨ SOUTH EL MONTE | 15 | 1526 | 14° | 0–3 | -41 |
| 01/03/26 | Full Box Sealed - RQ Las Vegas 1pm Sunday Las Vegas | 106 | 1562 | 98° | 0–0–1 | -3 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 78° | 8–4 | +71 |
| 28/02/26 | Super Nexus Night - RQ Las Vegas Las Vegas | 972 | 1553 | 355° | 2–2 | -6 |
| 27/02/26 | Pre-Regional Challenge - RQ Las Vegas Las Vegas | 797 | 1604 | 520° | 2–4 | -22 |
| 25/02/26 | Tuesday Evening Nexus Nights - 1v1 Artesia | 32 | 1545 | 29° | 0–4 | -65 |
| 22/02/26 | 🌌Sunday Afternoon Nexus Nights (Win a Box) - 1v1🌌 SOUTH EL MONTE | 43 | 1561 | 14° | 2–1–2 | +6 |
| 21/02/26 | Saturday Night Nexus Nights - 1v1 Alhambra | 18 | 1601 | 5° | 3–1 | +12 |
| 20/02/26 | Wildcardcyclone Thursday Nexus Night Temple City | 31 | 1564 | 11° | 2–1–2 | +4 |
| 19/02/26 | ✨Wednesday Afternoon Riftbound Open Play✨ SOUTH EL MONTE | 26 | 1577 | 6° | 2–0–1 | +15 |
| 18/02/26 | Aki Collectibles Tuesday Nexus Nights - 1v1 San Gabriel | 24 | 1558 | 12° | 2–2 | -8 |
| 08/02/26 | Wildcardcyclone Riftbound League of Legends Spiritforged Pre-Rift Event Temple City | 55 | 1553 | 31° | 1–2–1 | -31 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Alhambra | 35 | 1565 | 4° | 3–1–1 | +9 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event Arcadia | 25 | 1541 | 3° | 3–0–1 | +19 |
| 06/02/26 | Wildcardcyclone Thursday Nexus Night Temple City | 15 | 1567 | 8° | 2–2 | -21 |
| 05/02/26 | Pokebox USA Riftbound Locals San Gabriel | 17 | 1573 | 4° | 4–1 | +24 |
| 30/01/26 | Wildcardcyclone Thursday Nexus Night Temple City | 18 | 1522 | 6° | 3–1–1 | +1 |
| 29/01/26 | Pokebox USA - Riftbound Locals San Gabriel | 28 | 1552 | 22° | 1–4 | -51 |
| 21/01/26 | Aki Collectibles Tuesday Nexus Night San Gabriel | 16 | 1557 | 6° | 2–1 | -1 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 7 events 45%
- 16 to 99 36 events 58%
- Under 16 14 events 58%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- asiptofu US 1964 0–2
- Danix US 1856 0–1
- your yeoja US 1842 1–0
- LittlePkid US 1816 1–3
- Employee 427 US 1800 1–0
- Morleh US 1776 0–2
- shizzle US 1776 1–2
- NUMBER IV US 1772 0–1
- PikkaHS US 1771 1–3
- FishyLube US 1768 1–0
- ASC rien US 1768 0–1
- rmdljet US 1764 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →