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Mythra

#18,810 in the world · #743 in United Kingdom · in the top 41% nationally. 7 official events, 10 matches won and 7 lost.

  • 1543±73Rating · margin ±73
  • 1539Average field · 16 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 5 times in 7 tournaments: 71% of the time.
  • The toughest field they have faced averaged 1,559 points, across 15 entrants.
  • They are 35 points away from the top 500: United Kingdom.

How the rating moved

Between 1,499 and 1,543, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Tuesday Evening Nexus Nights - 1v1 CM1 1AQ 15 1532 2–0–1 +19
25/08/26 Tuesday Evening Nexus Nights - 1v1 CM1 1AQ 18 1558 1–1–1 +1
18/08/26 Tuesday Evening Nexus Nights - 1v1 CM1 1AQ 15 1559 14° 0–1–2 -10
11/08/26 Tuesday Evening Nexus Nights - 1v1 CM1 1AQ 22 1545 2–1 +31
31/03/26 Tuesday Evening Nexus Nights - 1v1 CM1 1AQ 14 1537 1–1–1 +3
24/03/26 Tuesday Evening Nexus Nights - 1v1 CM1 1AQ 16 1540 13° 1–2 -31
08/02/26 Sunday Morning Spiritforged Pre-Rift Event Wickford SS11 7RF 15 1501 3–1–1 +30

Form and consistency

On a 2-win streak.

  • 16 to 99 3 events 44%
  • Under 16 4 events 43%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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