← Germany

Myxfrox

#38,190 in the world · #2,254 in Germany · in the top 81% nationally. 7 official events, 8 matches won and 15 lost.

  • 1433±69Rating · margin ±69
  • 1511Average field · 24 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 2 times in 7 tournaments: 29% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,589 points, across 25 entrants.
  • They are 122 points away from the top 1,000: Germany.

How the rating moved

Between 1,412 and 1,458, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
25/08/26 Dienstag Nexus Nights Lübeck 18 1519 2–1 +21
15/08/26 Samstag Nexus Nights Lübeck 13 1503 11° 1–3 -15
11/08/26 Dienstag Nexus Nights Lübeck 14 1489 13° 0–2–1 -28
14/03/26 WDK - Nexus Night Samstag Ehrlichstraße 22 12 1471 2–1–1 +27
07/02/26 Heaven´s Door Spiritforged Prerelease am Samstag Berlin 36 1489 21° 0–2–1 -30
06/02/26 Heaven´s Door Berlin Spiritforged Prerelease Berlin 51 1514 23° 2–2 +11
21/12/25 WDK - 21.12. Summoner Skirmish - Dezember Ehrlichstraße 22 25 1589 21° 1–4 -53

Form and consistency

On a 2-win streak.

  • 16 to 99 4 events 33%
  • Under 16 3 events 27%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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