← Germany

NaClg Hoan

#7,107 in the world · #433 in Germany · in the top 16% nationally. 7 official events, 18 matches won and 8 lost.

  • 1630±68Rating · margin ±68
  • 1540Average field · 18 entr.
  • vs top 5%

What they have done so far

  • Has won 2 tournaments. The biggest one had 25 players entered.
  • Made top 8 6 times in 7 tournaments: 86% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,708 points.
  • The toughest field they have faced averaged 1,565 points, across 17 entrants.
  • They are 42 points away from the top 250: Germany.

How the rating moved

Between 1,524 and 1,685, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
23/08/26 Sunday Afternoon Vendetta Summoner Skirmish I Chemnitz 21 1526 18° 1–3–1 -48
18/08/26 Tuesday Afternoon Nexus Nights - 1v1 Chemnitz 13 1531 2–1 +4
04/08/26 Tuesday Afternoon Nexus Nights - 1v1 Chemnitz 16 1548 2–1 -11
15/03/26 Samstag Afternoon Summoner Skirmish - March Chemnitz 17 1565 6–1 +82
24/02/26 Tuesday Morning Nexus Nights - 1v1 Chemnitz 13 1535 2–0 +35
08/02/26 Samstag Afternoon Spiritforged Pre-Rift Event Chemnitz 25 1532 3–1 +44
09/12/25 Dienstag Morning Nexus Nights - 1v1 Chemnitz 13 2–1 +24

Form and consistency

On a 1-loss streak.

  • 16 to 99 4 events 63%
  • Under 16 3 events 75%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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