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Nairu19

#45,378 in the world · #16,741 in United States · in the top 97% nationally. 7 official events, 4 matches won and 15 lost.

  • 1360±85Rating · margin ±85
  • 1517Average field · 39 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 1 times in 7 tournaments: 14% of the time.
  • Their all-time peak is 1,520 points.
  • The toughest field they have faced averaged 1,550 points, across 65 entrants.
  • They are 217 points away from the top 5,000: United States.

How the rating moved

Between 1,360 and 1,476, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
22/02/26 2/22 Gaming Giant Nexus Night Fairfax 53 1528 39° 0–3 -38
17/02/26 Huzzah Hobbies Tuesday Nexus Night Ashburn 17 1521 16° 0–2–1 -29
16/02/26 Monday Nexus Night Herndon 24 1541 19° 1–2 +4
15/02/26 2/15 Gaming Giant Spiritforge Fairfax 65 1550 52° 0–2 -36
12/02/26 Wednesday Evening Spiritforged Pre-Rift Event Centreville 33 1477 2–1 +31
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event Fairfax 64 1535 16° 0–3–1 -48
07/02/26 Huzzah Hobbies Spiritforged Pre-Rift Event Ashburn 16 1467 11° 1–2 -24

Form and consistency

On a 7-loss streak.

  • 16 to 99 7 events 19%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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