Nairu19
#45,378 in the world · #16,741 in United States · in the top 97% nationally. 7 official events, 4 matches won and 15 lost.
- 1360±85Rating · margin ±85
- 1517Average field · 39 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 7 tournaments: 14% of the time.
- Their all-time peak is 1,520 points.
- The toughest field they have faced averaged 1,550 points, across 65 entrants.
- They are 217 points away from the top 5,000: United States.
How the rating moved
Between 1,360 and 1,476, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/02/26 | 2/22 Gaming Giant Nexus Night Fairfax | 53 | 1528 | 39° | 0–3 | -38 |
| 17/02/26 | Huzzah Hobbies Tuesday Nexus Night Ashburn | 17 | 1521 | 16° | 0–2–1 | -29 |
| 16/02/26 | Monday Nexus Night Herndon | 24 | 1541 | 19° | 1–2 | +4 |
| 15/02/26 | 2/15 Gaming Giant Spiritforge Fairfax | 65 | 1550 | 52° | 0–2 | -36 |
| 12/02/26 | Wednesday Evening Spiritforged Pre-Rift Event Centreville | 33 | 1477 | 8° | 2–1 | +31 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event Fairfax | 64 | 1535 | 16° | 0–3–1 | -48 |
| 07/02/26 | Huzzah Hobbies Spiritforged Pre-Rift Event Ashburn | 16 | 1467 | 11° | 1–2 | -24 |
Form and consistency
On a 7-loss streak.
- 16 to 99 7 events 19%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TSD Aadesh US 1997 0–1
- soy US 1680 1–0
- Caster Minion US 1619 0–1
- TSD Skythe US 1612 0–1
- TSD TurtleofDoom US 1596 0–1
- Truelight13 US 1565 0–1
- wdang703 US 1562 0–1
- The Lychee US 1533 0–1
- Every Tiem US 1517 1–0
- NGC Titan US 1513 0–1
- KylarStern134 US 1500 0–1
- Grace US 1498 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →