nakano
#27,359 in the world · #1,997 in Canada · in the top 58% nationally. 14 official events, 17 matches won and 24 lost.
- 1497±53Rating · margin ±53
- 1540Average field · 21 entr.
- 0%vs top 5% (0–4)
What they have done so far
- Made top 8 4 times in 14 tournaments: 29% of the time.
- Their all-time peak is 1,512 points.
- The toughest field they have faced averaged 1,580 points, across 30 entrants.
- They are 80 points away from the top 1,000: Canada.
How the rating moved
Between 1,411 and 1,497, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/08/26 | Monday Night Riftbound Toronto | 16 | 1532 | 7° | 2–2 | +16 |
| 27/08/26 | [Chonky Collectibles] Thursday Nexus Night , August 27, 2026 M5V 2A8 | 28 | 1554 | 18° | 1–2 | +2 |
| 20/08/26 | [Chonky Collectibles] Thursday Nexus Night , August 20, 2026 M5V 2A8 | 24 | 1539 | 19° | 1–2 | -12 |
| 17/08/26 | Monday Night Riftbound Toronto | 15 | 1543 | 7° | 2–1–1 | +26 |
| 13/08/26 | [Chonky Collectibles] Thursday Nexus Night M5V 2A8 | 24 | 1555 | 16° | 1–2 | -4 |
| 12/08/26 | Wednesday Nexus Night Toronto | 29 | 1574 | 17° | 0–2 | -15 |
| 10/08/26 | Monday Night Riftbound Toronto | 16 | 1507 | 3° | 3–1 | +31 |
| 06/08/26 | [Chonky Collectibles] Thursday Nexus Night M5V 2A8 | 24 | 1517 | 18° | 1–2 | -6 |
| 05/08/26 | Wednesday Nexus Night Toronto | 30 | 1580 | 12° | 2–1 | +48 |
| 02/04/26 | [Chonky Collectibles] Thursday Nexus Night - Free Entry w/ Prizes M5V 2A8 | 18 | 1509 | 16° | 0–2–1 | -30 |
| 01/04/26 | Wednesday Evening Nexus Nights - 1v1 Toronto | 15 | 1566 | 12° | 1–2 | -14 |
| 26/03/26 | [Chonky Collectibles] Thursday Nexus Night - Free Entry w/ Prizes M5V 2A8 | 18 | 1527 | 15° | 1–2 | -13 |
| 19/03/26 | Thursday Evening Nexus Nights - 1v1 M5V 2A8 | 18 | 1500 | 10° | 1–1–1 | -11 |
| 15/03/26 | Sunday Evening Nexus Nights - 1v1 (Copy) M6J 2Y8 | 12 | 1553 | 8° | 1–2 | -21 |
Form and consistency
On a 1-win streak.
- 16 to 99 11 events 38%
- Under 16 3 events 40%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Curo Arcane CA 1727 0–1
- Alusian CA 1719 0–1
- silksong2025 CA 1716 0–2
- iSOscott CA 1697 1–1
- Shinoa CA 1695 0–1
- Vermillion CA 1678 0–2
- dino nuggie CA 1651 0–1
- Ruel CA 1647 1–0
- Stark CA 1636 1–0
- NeoChris CA 1593 0–1
- sticky CA 1579 0–2
- 김치맨1212 CA 1576 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →