nereaisla14
#35,587 in the world · #2,146 in Spain · in the top 75% nationally. 6 official events, 9 matches won and 13 lost.
- 1450±76Rating · margin ±76
- 1541Average field · 16 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,539 points.
- The toughest field they have faced averaged 1,550 points, across 16 entrants.
- They are 104 points away from the top 1,000: Spain.
How the rating moved
Between 1,429 and 1,519, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 05/04/26 | Sunday Morning Nexus Nights - 1v1 El Puerto de Santa María | 15 | 1540 | 10° | 2–2 | +8 |
| 24/03/26 | Weeklyplay LGDT Riftbound Jerez de la Frontera | 12 | 1521 | 7° | 1–1–2 | +13 |
| 22/03/26 | Sunday Morning Nexus Nights - 1v1 El Puerto de Santa María | 19 | 1547 | 18° | 1–4 | -59 |
| 15/03/26 | Sunday Morning Nexus Nights - 1v1 El Puerto de Santa María | 16 | 1550 | 9° | 2–2 | +16 |
| 08/02/26 | Domingo Tarde Spiritforged Pre-Rift Event 1 El Puerto de Santa María | 19 | 1546 | 15° | 1–3–1 | -47 |
| 16/11/25 | domingo Evening Nexus Nights - 1v1 El Puerto de Santa María | 23 | — | 9° | 2–1–1 | +19 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 33%
- Under 16 2 events 38%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Lucenita ES 1650 0–1
- XxTatrollxX ES 1644 0–1
- MainClickDerecho ES 1632 0–1
- BertoVerse ES 1606 2–0
- Javi ES 1584 0–1
- esprika ES 1570 0–2
- Warjavi ES 1563 0–1
- varos12 ES 1561 0–2
- Daspien ES 1560 0–1
- Garmu ES 1524 0–1
- nereaisla14 ES 1521 0–1
- Priko WTF ES 1507 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →