Ninja Shoyo
#27,906 in the world · #10,286 in United States · in the top 60% nationally. 4 official events, 7 matches won and 10 lost.
- 1494±85Rating · margin ±85
- 1559Average field · 16 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,526 points.
- The toughest field they have faced averaged 1,632 points, across 18 entrants.
How the rating moved
Between 1,452 and 1,494, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Monday Evening Nexus Nights - 1v1 Orange | 18 | 1632 | 8° | 2–3 | +5 |
| 30/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I Orange | 18 | 1512 | 4° | 3–2 | +37 |
| 28/08/26 | Thursday Evening Nexus Nights Orange | 16 | 1508 | 16° | 1–3 | -36 |
| 21/08/26 | Thursday Evening Nexus Nights - 1v1 (Overnumber Prizing) Orange | 12 | 1584 | 10° | 1–2 | -12 |
Form and consistency
On a 2-loss streak.
- 16 to 99 3 events 43%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CJinseng US 1798 0–2
- kameronTnb US 1747 0–1
- lunar US 1672 0–1
- M2 Vietnamesisch US 1655 0–1
- Papi Chulo US 1579 0–1
- Hansuum US 1550 0–1
- M2D leaf US 1546 0–1
- IMAXandClimax US 1516 1–0
- Kreebz US 1469 1–0
- iAcedia US 1465 0–1
- Øzman US 1461 0–1
- VengeancexTV US 1459 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →