← United States

ninjadefuze17

#20,993 in the world · #7,686 in United States · in the top 45% nationally. 10 official events, 18 matches won and 17 lost.

  • 1531±57Rating · margin ±57
  • 1543Average field · 461 entr.
  • 0%vs top 5% (0–5)

What they have done so far

  • Made top 8 2 times in 10 tournaments: 20% of the time.
  • Their peak is 1,569 points, reached in February 2026: today they sit 38 points below it.
  • The toughest field they have faced averaged 1,599 points, across 1,517 entrants.
  • They are 46 points away from the top 5,000: United States.

How the rating moved

Between 1,507 and 1,569, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
31/08/26 Monday Nexus Night - 1 v 1 Edison 18 1569 10° 1–2 -16
19/08/26 Wednesday Evening Vendetta Summoner Skirmish I Edison 22 1581 12° 2–2 +1
10/08/26 Monday Evening Nexus Nights - 1v1 Edison 19 1511 10° 2–1 +7
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 857° 3–4–1 -12
20/06/26 Super Nexus Night - RQ Hartford Friday 8pm Hartford 991 1541 264° 2–1–1 +13
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 1010° 2–3 -11
16/03/26 Nexus Nights Edison 13 1515 10° 1–2 -20
12/02/26 Wednesday Evening Spiritforged Pre-Rift Event Edison 35 1504 3–0 +62
10/02/26 Monday Evening Spiritforged Pre-Rift Event Edison 28 1498 18° 0–1 -21
08/02/26 Sunday Evening Spiritforged Pre-Rift Event Matawan 16 1523 2–1 +28

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 3 events 41%
  • 16 to 99 6 events 59%
  • Under 16 1 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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