← United States

AV Aadion

#35,587 in the world · #13,176 in United States · in the top 76% nationally. 29 official events, 27 matches won and 47 lost.

  • 1450±49Rating · margin ±49
  • 1536Average field · 122 entr.
  • 10%vs top 5% (1–9)

What they have done so far

  • Made top 8 6 times in 29 tournaments: 21% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,529 points.
  • The toughest field they have faced averaged 1,592 points, across 418 entrants.
  • They are 127 points away from the top 5,000: United States.

How the rating moved

Between 1,366 and 1,498, across 29 events with history.

Last 29 events

Date Event Entrants Field Pos. Record Rating
24/04/26 Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta 1,018 1550 900° 0–2 -24
24/03/26 Phantom Cards And Collectibles Summoner Skirmish Event for March Los Angeles 16 1574 13° 1–3 -24
13/03/26 Friday Afternoon Summoner Skirmish - March Los Angeles 14 1555 1–1 +5
01/03/26 Regional Rebound - RQ Las Vegas Las Vegas 418 1592 186° 3–3 +26
28/02/26 Super Saturday Standard Challenge - RQ Las Vegas Las Vegas 457 1573 399° 0–2 -16
28/02/26 Super Nexus Night - RQ Las Vegas Las Vegas 972 1553 470° 2–2 +25
22/02/26 🌌Sunday Afternoon Nexus Nights (Win a Box) - 1v1🌌 SOUTH EL MONTE 43 1561 33° 1–3–1 -15
12/02/26 RWT Collective - Spiritforged Pre-Rift Event Los Angeles 78 1507 40° 1–1–1 +7
08/02/26 Spiritforged Pre-Rift Event @ Geeky Teas & Games Burbank 34 1477 2–1–1 +19
08/02/26 Lootbox Spiritforged Pre-Rift Event Agoura Hills 24 1504 21° 0–0–1 +3
07/02/26 CoreTCG Spiritforged Pre-Rift Event Pasadena 31 1499 18° 1–2 -6
27/01/26 Tuesday Evening Summoner Skirmish - January Los Angeles 32 1532 1–1 +3
25/01/26 Next-Gen Games Summoner Skirmish - January Los Angeles 13 1563 1–2–1 +2
22/01/26 Wednesday Evening Summoner Skirmish - January Los Angeles 15 1525 1–1–1 +2
11/01/26 Sunday Afternoon Summoner Skirmish - January Torrance 15 1516 2–1 +25
04/01/26 Sunday Afternoon Summoner Skirmish - January Northridge 14 1556 14° 0–2 -20
03/01/26 PHG Sherman Oaks Summoner Skirmish - January Sherman Oaks 22 1516 2–2 +15
27/12/25 Saturday 12:00PM Summoner Skirmish - December Lawndale 20 1546 1–2–1 +6
20/12/25 Win-a-Overnumbered Tournament Lawndale 24 1575 16° 0–1–3 -1
07/12/25 SUNDAY Afternoon Summoner Skirmish - December SOUTH EL MONTE 38 1527 10° 2–2–1 +16
03/12/25 Tuesday Evening Nexus Nights - 1v1 Los Angeles 16 1525 2–1 +36
03/12/25 Phantom Cards And Collectible's Afternoon Nexus Nights - 1v1 Los Angeles 14 1479 13° 0–1 -17
30/11/25 Sunday Morning Summoner Skirmish - December Torrance 31 1568 19° 0–1 -14
30/11/25 Saturday Evening Nexus Nights - 1v1 Los Angeles 17 1526 11° 0–1–1 -14
29/11/25 Saturday Afternoon Nexus Nights - 1v1 Alhambra 19 1536 17° 0–2 -34
26/11/25 Phantom Cards And Collectible's Afternoon Nexus Nights - 1v1 Los Angeles 13 1499 12° 0–2 -43
23/11/25 Nexus Night - Slow Grow League Week #3 Northridge 33 1539 21° 2–2–1 +10
16/11/25 Nexus Night - Slow Grow League Week #2 Northridge 42 1531 39° 0–1 -12
10/11/25 Nexus Night - Slow Grow League Week #1 Northridge 46 1528 27° 1–2–1 -10

Form and consistency

On a 4-loss streak.

  • Events with 100+ entrants 4 events 36%
  • 16 to 99 18 events 30%
  • Under 16 7 events 29%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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