NorrisIT
#18,174 in the world · #81 in Sweden · in the top 37% nationally. 5 official events, 13 matches won and 10 lost.
- 1547±73Rating · margin ±73
- 1488Average field · 25 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 2 times in 5 tournaments: 40% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,569 points.
- The toughest field they have faced averaged 1,506 points, across 31 entrants.
- They are 64 points away from the top 50: Sweden.
How the rating moved
Between 1,492 and 1,552, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Mystery Nexus Night 1v1 Västra Götalands län | 30 | 1481 | 22° | 2–2 | -5 |
| 25/08/26 | Mystery Nexus Night 1v1 Västra Götalands län | 31 | 1506 | 13° | 3–2 | +19 |
| 18/08/26 | Mystery Nexus Night 1v1 Västra Götalands län | 27 | 1488 | 7° | 3–2 | +10 |
| 09/08/26 | Mystery Nexus Night 1v1 Västra Götalands län | 14 | 1476 | 4° | 3–1 | +31 |
| 31/03/26 | Mystery Nexus Night - 1v1 (Odinsgatan 26) Västra Götalands län | 22 | 1488 | 13° | 2–3 | -8 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 53%
- Under 16 1 events 75%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Blomster Koro SE 1707 0–2
- Seinariel SE 1629 2–0
- Toiraksi SE 1605 0–1
- Hugan SE 1568 0–2
- Slogren SE 1544 1–0
- MollεMacka SE 1536 0–1
- witdrew SE 1531 1–0
- WALL3 SE 1519 0–1
- DreamyBull3 SE 1514 0–1
- Lility SE 1502 1–1
- DGZ Greed SE 1478 1–1
- akilles510 SE 1445 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →