← Sweden

NorrisIT

#18,174 in the world · #81 in Sweden · in the top 37% nationally. 5 official events, 13 matches won and 10 lost.

  • 1547±73Rating · margin ±73
  • 1488Average field · 25 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 2 times in 5 tournaments: 40% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,569 points.
  • The toughest field they have faced averaged 1,506 points, across 31 entrants.
  • They are 64 points away from the top 50: Sweden.

How the rating moved

Between 1,492 and 1,552, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Mystery Nexus Night 1v1 Västra Götalands län 30 1481 22° 2–2 -5
25/08/26 Mystery Nexus Night 1v1 Västra Götalands län 31 1506 13° 3–2 +19
18/08/26 Mystery Nexus Night 1v1 Västra Götalands län 27 1488 3–2 +10
09/08/26 Mystery Nexus Night 1v1 Västra Götalands län 14 1476 3–1 +31
31/03/26 Mystery Nexus Night - 1v1 (Odinsgatan 26) Västra Götalands län 22 1488 13° 2–3 -8

Form and consistency

On a 1-loss streak.

  • 16 to 99 4 events 53%
  • Under 16 1 events 75%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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