NoSkillzJustLuck
#35,415 in the world · #2,092 in Germany · in the top 75% nationally. 4 official events, 6 matches won and 9 lost.
- 1451±97Rating · margin ±97
- 1506Average field · 17 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,533 points.
- The toughest field they have faced averaged 1,540 points, across 13 entrants.
How the rating moved
Between 1,451 and 1,525, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/02/26 | Nexus Night Bardowick | 15 | 1496 | 11° | 1–2 | -17 |
| 07/02/26 | Spiritforged Pre-Rift Event Bardowick | 14 | 1466 | 8° | 2–2 | -6 |
| 24/01/26 | Riftbound Summoner Skirmish - January Am Wall 153 | 24 | 1521 | 22° | 1–4 | -51 |
| 20/12/25 | Samstag Afternoon Nexus Nights - 1v1 Hamburg | 13 | 1540 | 7° | 2–1 | +25 |
Form and consistency
On a 1-loss streak.
- 16 to 99 1 events 20%
- Under 16 3 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Aufrichtig DE 1832 0–1
- Aizen DE 1753 0–1
- Let me cook DE 1680 0–1
- Elbjosh DE 1656 0–1
- Orchys DE 1555 1–0
- MitschBoB DE 1540 0–1
- CastielMS DE 1539 0–1
- OLLÜ DE 1494 0–1
- aTProSunny DE 1476 1–0
- KungFooled DE 1465 0–1
- íAmazing DE 1462 1–0
- ZênMêchanics DE 1460 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →