NovaSanguis
#2,772 in the world · #220 in Canada · in the top 7% nationally. 24 official events, 61 matches won and 30 lost.
- 1693±37Rating · margin ±37
- 1556Average field · 207 entr.
- 33%vs top 5% (4–8)
What they have done so far
- Has won 2 tournaments. The biggest one had 14 players entered.
- Made top 8 19 times in 24 tournaments: 79% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,705 points.
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
- They are 47 points away from the top 100: Canada.
How the rating moved
Between 1,528 and 1,693, across 24 events with history.
Last 24 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I V2L 1R3 | 12 | 1592 | 2° | 5–1 | +28 |
| 19/08/26 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 12 | 1589 | 2° | 3–0 | +21 |
| 12/08/26 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 14 | 1602 | 8° | 1–2 | -25 |
| 05/08/26 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 18 | 1570 | 6° | 2–1 | -6 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 236° | 7–5 | +20 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 253° | 3–1 | +8 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 573° | 3–2 | -1 |
| 01/04/26 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 13 | 1548 | 4° | 1–1 | -9 |
| 28/03/26 | Saturday Afternoon Summoner Skirmish - March V2N1T3 | 14 | 1560 | 3° | 3–1–1 | +13 |
| 25/03/26 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 14 | 1541 | 1° | 3–0 | +35 |
| 18/03/26 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 18 | 1564 | 13° | 1–2 | -21 |
| 14/03/26 | Saturday Afternoon Summoner Skirmish - March V2L 1R3 | 12 | 1548 | 6° | 2–2 | -9 |
| 11/03/26 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 14 | 1558 | 1° | 3–0 | +30 |
| 04/03/26 | Tuesday Afternoon Nexus Nights - 1v1 V2L 1R3 | 14 | 1520 | 4° | 2–1 | +7 |
| 18/02/26 | Wednesday Early Morning Nexus Nights - 1v1 V2L 1R3 | 14 | 1558 | 6° | 2–1 | +3 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event V2L 1R3 | 18 | 1536 | 7° | 2–1–1 | -3 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event V2N1T3 | 14 | 1558 | 3° | 2–1 | +11 |
| 10/12/25 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 14 | 1520 | 8° | 2–2 | -16 |
| 03/12/25 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 14 | 1526 | 4° | 3–1 | +6 |
| 29/11/25 | Saturday Afternoon Summoner Skirmish - December V2N1T3 | 13 | 1524 | 2° | 3–1–1 | +42 |
| 19/11/25 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 13 | 1529 | 7° | 2–1 | +14 |
| 12/11/25 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 18 | — | 6° | 2–1 | +17 |
| 05/11/25 | Tuesday Evening Nexus Night V2L 1R3 | 18 | — | 15° | 1–2 | -32 |
| 01/11/25 | Saturday Afternoon Riftbound Release Event V2L 1R3 | 20 | — | 2° | 3–0 | +60 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 3 events 62%
- 16 to 99 6 events 58%
- Under 16 15 events 69%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MonoU CA 1808 0–1
- Alex Shans LT 1795 1–0
- Sultai US 1791 1–0
- I Missed My Q US 1770 0–1
- The Riftler CA 1735 0–1
- Vanquisher US 1730 0–1
- OdeeToto CA 1720 2–4
- Greggernaut CA 1696 2–2
- TheDisDude US 1684 0–1
- Learn Improve US 1680 1–0
- Schein CA 1662 1–4
- Sotami CA 1653 2–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →