nWoTitan
#42,072 in the world · #3,079 in Canada · in the top 89% nationally. 5 official events, 4 matches won and 11 lost.
- 1402±90Rating · margin ±90
- 1529Average field · 28 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,505 points.
- The toughest field they have faced averaged 1,554 points, across 43 entrants.
- They are 57 points away from the top 2,500: Canada.
How the rating moved
Between 1,402 and 1,485, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I T6E 1Z1 | 17 | 1520 | 10° | 1–3 | -24 |
| 23/08/26 | Riftbound Nexus Nights @ Taps Games Edmonton | 43 | 1554 | 36° | 1–2 | -10 |
| 22/08/26 | Saturday Night Nexus Night - 1v1 @Warp One T6E 1Z1 | 20 | 1506 | 15° | 1–2 | -23 |
| 11/08/26 | Monday Evening Nexus Nights - 1v1 AB T5E 4C2 | 18 | 1517 | 16° | 0–2 | -26 |
| 09/08/26 | Riftbound Nexus Nights @ Taps Games Edmonton | 43 | 1548 | 30° | 1–2 | -15 |
Form and consistency
On a 2-loss streak.
- 16 to 99 5 events 27%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Edmond CA 1685 0–1
- CherryTree CA 1634 0–1
- Vonican CA 1624 0–1
- Eoljjang CA 1590 0–1
- cg3 CA 1570 0–1
- Xelo CA 1526 0–1
- Spurnzie CA 1525 0–1
- PoroKicker CA 1464 0–1
- Anima Christi CA 1452 1–1
- big CA 1430 1–0
- PupDay CA 1426 0–1
- ccsrmb CA 1421 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →