← Austria

NYMII

#18,322 in the world · #152 in Austria · in the top 40% nationally. 27 official events, 58 matches won and 45 lost.

  • 1546±42Rating · margin ±42
  • 1550Average field · 121 entr.
  • 36%vs top 5% (5–9)

What they have done so far

  • Has won 1 tournament. The biggest one had 24 players entered.
  • Made top 8 12 times in 27 tournaments: 44% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their peak is 1,659 points, reached in February 2026: today they sit 113 points below it.
  • The toughest field they have faced averaged 1,612 points, across 855 entrants.
  • They are 42 points away from the top 100: Austria.

How the rating moved

Between 1,448 and 1,659, across 27 events with history.

Last 27 events

Date Event Entrants Field Pos. Record Rating
05/06/26 Friday Evening Nexus Nights - 1v1 Schwechat 12 1532 2–1 +10
22/05/26 Friday Evening Nexus Nights - 1v1 Schwechat 20 1507 13° 2–2 -16
15/05/26 Friday Evening Nexus Nights - 1v1 Schwechat 14 1501 2–1 +12
08/05/26 Pre Rift Unleashed Schwechat 17 1550 1–1 -3
02/05/26 Unleashed PreRift Event Schwechat 19 1537 10° 1–2 -20
02/05/26 Saturday Morning Unleashed Pre-Rift Event Hauptpl. 15 30 1516 14° 2–2 -14
05/04/26 RHS Summoner Skirmish - April Neukettenhofer Str. 4 12 1603 10° 1–3 -16
13/03/26 Friday Evening Competitive Nexus Nights - 1v1 Schwechat 12 1551 3–1 +22
06/03/26 Freitag Evening Summoner Skirmish - March Bad Vöslau 20 1575 12° 2–3 -8
01/03/26 Sunday Afternoon Nexus Nights - 1v1 Schwechat 13 1569 1–2 -18
21/02/26 Riftbound Regional Qualifier - Bologna Bologna 1,719 1590 430° 4–3 +21
20/02/26 Pre-Regional Challenge - RQ Bologna Bologna 855 1612 726° 1–5 -65
13/02/26 Friday Evening Nexus Nights - 1v1 Schwechat 21 1604 10° 1–2 -18
11/02/26 Mittwoch Spiritforged Pre-Rift Event Bad Vöslau 27 1548 3–1–1 +5
08/02/26 Sonntag Spiritforged Pre-Rift Event Schwechat 26 1555 4–1–1 +10
07/02/26 Samstag Spiritforged Pre-Rift Event Hauptpl. 14 27 1541 10° 3–2–1 -1
06/02/26 Friday Spiritforged Pre-Rift Event Schwechat 23 1556 3–1–1 +14
02/01/26 Freitag Nexus Night Schwechat 13 1584 2–1–1 -4
21/12/25 Sonntag Afternoon Summoner Skirmish - December - Jay-CS Hedwiggasse 4 24 1524 8–0 +104
13/12/25 Samstag Afternoon Summoner Skirmish 2k - December Schwechat 37 1598 33° 1–0 +12
30/11/25 Sonntag Afternoon Nexus Night - Jay-CS Hedwiggasse 4 25 1529 4–1 +47
28/11/25 Freitag Nexus Night Schwechat 15 1544 2–2 +16
16/11/25 Sonntag Afternoon Nexus Night - Jay-CS Hedwiggasse 4 15 1532 13° 0–1 -19
12/11/25 Mittwoch Evening Nexus Nights - 1v1 Bad Vöslau 13 1465 2–1–1 +23
06/11/25 Donnerstag Nexus Night Schwechat 18 1520 13° 1–1–1 +4
05/11/25 Mittwoch Evening Nexus Night Bad Vöslau 14 1–2–1 -16
01/11/25 Riftbound Release Event Schwechat 28 17° 1–3 -36

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 2 events 38%
  • 16 to 99 15 events 58%
  • Under 16 10 events 47%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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