Gollons
#27,359 in the world · #10,066 in United States · in the top 58% nationally. 15 official events, 18 matches won and 26 lost.
- 1497±51Rating · margin ±51
- 1552Average field · 21 entr.
- 0%vs top 5% (0–7)
What they have done so far
- Made top 8 6 times in 15 tournaments: 40% of the time.
- The toughest field they have faced averaged 1,622 points, across 16 entrants.
- They are 80 points away from the top 5,000: United States.
How the rating moved
Between 1,435 and 1,497, across 15 events with history.
Last 15 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 17/08/26 | Monday Afternoon Vendetta Summoner Skirmish I Laurel Springs | 16 | 1622 | 7° | 2–1–1 | +20 |
| 08/08/26 | Saturday Afternoon Nexus Night - 1v1 Sicklerville | 12 | 1526 | 6° | 2–1 | +16 |
| 29/03/26 | Sunday Summoner Skirmish - March Hamilton Township | 17 | 1586 | 16° | 0–3 | -31 |
| 07/03/26 | Saturday Evening Summoner Skirmish - March Maple Shade | 18 | 1554 | 5° | 3–1 | +34 |
| 03/03/26 | Riftbound - Nexus Night Cherry Hill Township | 26 | 1566 | 13° | 1–1–1 | +11 |
| 02/03/26 | Riftbound - Nexus Night Cherry Hill Township | 24 | 1557 | 23° | 0–3 | -29 |
| 25/02/26 | Wednesday Night Nexus Nights - 1v1 Maple Shade | 14 | 1604 | 11° | 1–2 | -1 |
| 16/02/26 | TDG Sealed Nexus Night Cherry Hill Township | 13 | 1507 | 2° | 2–0–1 | +27 |
| 15/02/26 | Riftbound Spiritforged Win-A-Case Cherry Hill Township | 68 | 1545 | 34° | 3–4 | +15 |
| 07/02/26 | Saturday Evening Spiritforged Pre-Rift Event Maple Shade | 13 | 1504 | 8° | 1–2 | -9 |
| 22/12/25 | Riftbound - Nexus Night Cherry Hill Township | 18 | 1527 | 15° | 1–2 | -3 |
| 08/12/25 | Riftbound - Nexus Night Cherry Hill Township | 20 | 1544 | 10° | 1–1–1 | +9 |
| 01/12/25 | Riftbound - Nexus Night Cherry Hill Township | 14 | 1537 | 12° | 0–3 | -52 |
| 17/11/25 | Nexus Night - Riftbound Constructed Cherry Hill Township | 18 | — | 8° | 1–0–1 | +28 |
| 10/11/25 | Nexus Night - Riftbound Constructed Cherry Hill Township | 15 | — | 9° | 0–2 | -38 |
Form and consistency
On a 2-win streak.
- 16 to 99 9 events 38%
- Under 16 6 events 35%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ReadySett US 1760 0–2
- A Mint Leaf US 1758 0–1
- bloody US 1750 0–1
- KnightSolaire1 US 1726 0–1
- drtabasco US 1707 0–1
- theklauger US 1701 0–1
- NomuGosu US 1680 0–2
- xx3000 US 1626 0–1
- Tzav US 1610 0–2
- Rascality US 1597 0–1
- Darkfirex5 US 1586 0–1
- SHlKI US 1574 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →