Tzav
#9,221 in the world · #3,339 in United States · in the top 20% nationally. 44 official events, 85 matches won and 53 lost.
- 1610±28Rating · margin ±28
- 1565Average field · 84 entr.
- 35%vs top 5% (9–17)
What they have done so far
- Has won 1 tournament. The biggest one had 15 players entered.
- Made top 8 29 times in 44 tournaments: 66% of the time.
- Their best run is 7 tournaments in a row with the rating going up.
- Their all-time peak is 1,679 points.
- The toughest field they have faced averaged 1,616 points, across 12 entrants.
- They are 21 points away from the top 2,500: United States.
How the rating moved
Between 1,551 and 1,668, across 40 events with history.
Last 40 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Riftbound - Tuesday Nexus Night Cherry Hill Township | 16 | 1610 | 6° | 2–1 | +8 |
| 22/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Sicklerville | 21 | 1573 | 11° | 2–2–1 | -17 |
| 18/08/26 | Riftbound - Tuesday Nexus Night Cherry Hill Township | 18 | 1601 | 8° | 2–1 | +4 |
| 11/08/26 | Riftbound - Tuesday Nexus Night Cherry Hill Township | 17 | 1584 | 8° | 1–1 | -5 |
| 10/08/26 | Riftbound - Monday Nexus Night Cherry Hill Township | 12 | 1616 | 3° | 2–1 | +14 |
| 21/06/26 | Regional Rebound - RQ Hartford Sunday 11am Hartford | 692 | 1577 | 384° | 2–3 | -14 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 315° | 4–2–1 | +36 |
| 31/03/26 | Riftbound - Nexus Night Cherry Hill Township | 21 | 1562 | 16° | 1–2 | -25 |
| 30/03/26 | Riftbound - Monday Nexus Night Cherry Hill Township | 22 | 1582 | 3° | 2–0–1 | +15 |
| 24/03/26 | Riftbound - Nexus Night Cherry Hill Township | 22 | 1565 | 17° | 1–2 | -14 |
| 23/03/26 | Riftbound - Monday Nexus Night Cherry Hill Township | 16 | 1609 | 8° | 2–1 | +9 |
| 16/03/26 | Riftbound - Monday Nexus Night Cherry Hill Township | 19 | 1568 | 13° | 1–2 | -21 |
| 14/03/26 | Summoner Skirmish - March Cherry Hill Township | 24 | 1537 | 8° | 3–3 | -13 |
| 10/03/26 | Riftbound - Nexus Night Cherry Hill Township | 19 | 1578 | 15° | 1–2 | -26 |
| 09/03/26 | Riftbound - Monday Nexus Night Cherry Hill Township | 17 | 1568 | 6° | 1–1 | -8 |
| 07/03/26 | Saturday Evening Summoner Skirmish - March Maple Shade | 18 | 1554 | 2° | 3–1 | +18 |
| 04/03/26 | Wednesday Evening Nexus Nights - Multiplayer Maple Shade | 16 | 1588 | 2° | 3–0 | +32 |
| 03/03/26 | Riftbound - Nexus Night Cherry Hill Township | 26 | 1566 | 17° | 1–2 | -24 |
| 02/03/26 | Riftbound - Nexus Night Cherry Hill Township | 24 | 1557 | 6° | 2–1 | +3 |
| 25/02/26 | Wednesday Night Nexus Nights - 1v1 Maple Shade | 14 | 1604 | 6° | 2–1 | +3 |
| 17/02/26 | Riftbound - Nexus Night Cherry Hill Township | 25 | 1577 | 19° | 1–2 | -22 |
| 16/02/26 | Riftbound - Nexus Night Cherry Hill Township | 13 | 1603 | 7° | 1–1–1 | -11 |
| 15/02/26 | Riftbound Spiritforged Win-A-Case Cherry Hill Township | 68 | 1545 | 7° | 5–2–1 | +23 |
| 09/02/26 | Monday Morning Spiritforged Pre-Rift Event Laurel Springs | 16 | 1539 | 6° | 2–2–1 | -19 |
| 07/02/26 | Spiritforged Pre-Rift Event at Alternate Universes Wilmington Event 1 Wilmington | 43 | 1571 | 5° | 2–0–2 | +15 |
| 06/02/26 | Spiritforged Pre-Rift Event #1 Cherry Hill Township | 35 | 1526 | 5° | 2–0–1 | +11 |
| 20/01/26 | Riftbound - Nexus Night Cherry Hill Township | 16 | 1571 | 4° | 2–1 | +5 |
| 19/01/26 | Riftbound - Nexus Night Cherry Hill Township | 15 | 1547 | 1° | 2–0–1 | +23 |
| 13/01/26 | Riftbound - Nexus Night Cherry Hill Township | 14 | 1545 | 2° | 2–0–1 | +16 |
| 12/01/26 | Riftbound - Nexus Night Cherry Hill Township | 15 | 1529 | 7° | 2–1 | +6 |
| 10/01/26 | Summoner Skirmish - January Cherry Hill Township | 20 | 1536 | 9° | 3–1–1 | +14 |
| 09/01/26 | Riftbound - January Summoner Skirmish | Round 2 Gaming Lawrenceville | 18 | 1584 | 10° | 2–3 | -11 |
| 30/12/25 | Riftbound - Nexus Night Cherry Hill Township | 13 | 1567 | 8° | 2–1 | +1 |
| 23/12/25 | Riftbound - Nexus Night Cherry Hill Township | 17 | 1525 | 10° | 1–1–1 | -5 |
| 22/12/25 | Riftbound - Nexus Night Cherry Hill Township | 18 | 1527 | 12° | 1–2 | -28 |
| 20/12/25 | Summoner Skirmish - December Cherry Hill Township | 29 | 1547 | 6° | 4–2 | +14 |
| 15/12/25 | Riftbound - Nexus Night Cherry Hill Township | 13 | 1555 | 7° | 2–1 | -4 |
| 09/12/25 | Riftbound - Nexus Night Cherry Hill Township | 13 | 1576 | 3° | 2–0–1 | +23 |
| 08/12/25 | Riftbound - Nexus Night Cherry Hill Township | 20 | 1544 | 3° | 2–0–1 | +33 |
| 01/12/25 | Riftbound - Nexus Night Cherry Hill Township | 14 | 1537 | 3° | 2–0–1 | +36 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 2 events 50%
- 16 to 99 30 events 52%
- Under 16 12 events 61%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- cftsoc3 1792 0–1
- yagotgot US 1784 1–3
- Birdo US 1765 0–1
- ReadySett US 1760 2–3
- A Mint Leaf US 1758 1–2
- Hoppy US 1729 0–1
- dogdogdog US 1726 1–0
- KnightSolaire1 US 1726 1–2
- Justin Cider US 1708 1–0
- drtabasco US 1707 0–2
- NomNow US 1704 2–2
- aggresia US 1689 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →