← United States

Tzav

#9,221 in the world · #3,339 in United States · in the top 20% nationally. 44 official events, 85 matches won and 53 lost.

  • 1610±28Rating · margin ±28
  • 1565Average field · 84 entr.
  • 35%vs top 5% (9–17)

What they have done so far

  • Has won 1 tournament. The biggest one had 15 players entered.
  • Made top 8 29 times in 44 tournaments: 66% of the time.
  • Their best run is 7 tournaments in a row with the rating going up.
  • Their all-time peak is 1,679 points.
  • The toughest field they have faced averaged 1,616 points, across 12 entrants.
  • They are 21 points away from the top 2,500: United States.

How the rating moved

Between 1,551 and 1,668, across 40 events with history.

Last 40 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Riftbound - Tuesday Nexus Night Cherry Hill Township 16 1610 2–1 +8
22/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Sicklerville 21 1573 11° 2–2–1 -17
18/08/26 Riftbound - Tuesday Nexus Night Cherry Hill Township 18 1601 2–1 +4
11/08/26 Riftbound - Tuesday Nexus Night Cherry Hill Township 17 1584 1–1 -5
10/08/26 Riftbound - Monday Nexus Night Cherry Hill Township 12 1616 2–1 +14
21/06/26 Regional Rebound - RQ Hartford Sunday 11am Hartford 692 1577 384° 2–3 -14
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 315° 4–2–1 +36
31/03/26 Riftbound - Nexus Night Cherry Hill Township 21 1562 16° 1–2 -25
30/03/26 Riftbound - Monday Nexus Night Cherry Hill Township 22 1582 2–0–1 +15
24/03/26 Riftbound - Nexus Night Cherry Hill Township 22 1565 17° 1–2 -14
23/03/26 Riftbound - Monday Nexus Night Cherry Hill Township 16 1609 2–1 +9
16/03/26 Riftbound - Monday Nexus Night Cherry Hill Township 19 1568 13° 1–2 -21
14/03/26 Summoner Skirmish - March Cherry Hill Township 24 1537 3–3 -13
10/03/26 Riftbound - Nexus Night Cherry Hill Township 19 1578 15° 1–2 -26
09/03/26 Riftbound - Monday Nexus Night Cherry Hill Township 17 1568 1–1 -8
07/03/26 Saturday Evening Summoner Skirmish - March Maple Shade 18 1554 3–1 +18
04/03/26 Wednesday Evening Nexus Nights - Multiplayer Maple Shade 16 1588 3–0 +32
03/03/26 Riftbound - Nexus Night Cherry Hill Township 26 1566 17° 1–2 -24
02/03/26 Riftbound - Nexus Night Cherry Hill Township 24 1557 2–1 +3
25/02/26 Wednesday Night Nexus Nights - 1v1 Maple Shade 14 1604 2–1 +3
17/02/26 Riftbound - Nexus Night Cherry Hill Township 25 1577 19° 1–2 -22
16/02/26 Riftbound - Nexus Night Cherry Hill Township 13 1603 1–1–1 -11
15/02/26 Riftbound Spiritforged Win-A-Case Cherry Hill Township 68 1545 5–2–1 +23
09/02/26 Monday Morning Spiritforged Pre-Rift Event Laurel Springs 16 1539 2–2–1 -19
07/02/26 Spiritforged Pre-Rift Event at Alternate Universes Wilmington Event 1 Wilmington 43 1571 2–0–2 +15
06/02/26 Spiritforged Pre-Rift Event #1 Cherry Hill Township 35 1526 2–0–1 +11
20/01/26 Riftbound - Nexus Night Cherry Hill Township 16 1571 2–1 +5
19/01/26 Riftbound - Nexus Night Cherry Hill Township 15 1547 2–0–1 +23
13/01/26 Riftbound - Nexus Night Cherry Hill Township 14 1545 2–0–1 +16
12/01/26 Riftbound - Nexus Night Cherry Hill Township 15 1529 2–1 +6
10/01/26 Summoner Skirmish - January Cherry Hill Township 20 1536 3–1–1 +14
09/01/26 Riftbound - January Summoner Skirmish | Round 2 Gaming Lawrenceville 18 1584 10° 2–3 -11
30/12/25 Riftbound - Nexus Night Cherry Hill Township 13 1567 2–1 +1
23/12/25 Riftbound - Nexus Night Cherry Hill Township 17 1525 10° 1–1–1 -5
22/12/25 Riftbound - Nexus Night Cherry Hill Township 18 1527 12° 1–2 -28
20/12/25 Summoner Skirmish - December Cherry Hill Township 29 1547 4–2 +14
15/12/25 Riftbound - Nexus Night Cherry Hill Township 13 1555 2–1 -4
09/12/25 Riftbound - Nexus Night Cherry Hill Township 13 1576 2–0–1 +23
08/12/25 Riftbound - Nexus Night Cherry Hill Township 20 1544 2–0–1 +33
01/12/25 Riftbound - Nexus Night Cherry Hill Township 14 1537 2–0–1 +36

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 2 events 50%
  • 16 to 99 30 events 52%
  • Under 16 12 events 61%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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