OncomingAce
#46,212 in the world · #1,815 in United Kingdom · in the top 98% nationally. 8 official events, 4 matches won and 18 lost.
- 1341±68Rating · margin ±68
- 1525Average field · 20 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,540 points.
- The toughest field they have faced averaged 1,550 points, across 22 entrants.
- They are 172 points away from the top 1,000: United Kingdom.
How the rating moved
Between 1,341 and 1,483, across 8 events with history.
Last 8 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/08/26 | Tuesday Nexus Night L2 2SB | 17 | 1533 | 15° | 0–2 | -13 |
| 18/08/26 | Tuesday Nexus Night L2 2SB | 22 | 1550 | 22° | 0–3 | -24 |
| 24/03/26 | Tuesday Afternoon Nexus Nights - 1v1 L2 2SB | 12 | 1545 | 9° | 0–3 | -32 |
| 09/12/25 | Riftbound Nexus Nights L2 2SB | 23 | 1511 | 16° | 1–2–1 | -6 |
| 02/12/25 | Riftbound Nexus Nights L2 2SB | 19 | 1486 | 17° | 0–2–2 | -42 |
| 25/11/25 | Tuesday Evening Nexus Nights - 1v1 L2 2SB | 27 | 1526 | 16° | 1–2–2 | -9 |
| 04/11/25 | Tuesday Nexus Night Liverpool L2 2SB | 13 | — | 10° | 0–1 | -16 |
| 02/11/25 | Riftbound Release Event 02/11/25! L2 2SB | 23 | — | 12° | 2–3 | -17 |
Form and consistency
On a 10-loss streak.
- 16 to 99 6 events 17%
- Under 16 2 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Spaiikz GB 1786 0–1
- Proudy GB 1699 1–1
- HET GB 1624 0–2
- KnightSeerValkia GB 1588 0–1
- ImBadSorry6969 GB 1559 0–1
- stopticklingme GB 1551 0–2
- jmcd GB 1549 0–1
- EpicallyEvil GB 1538 0–1
- volticarino GB 1520 0–1
- User121203 GB 1497 0–1
- Roe GB 1474 1–0
- KilljoysThighGap GB 1457 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →