Opacity747
#26,956 in the world · #2,167 in Italy · in the top 52% nationally. 7 official events, 6 matches won and 10 lost.
- 1499±83Rating · margin ±83
- 1528Average field · 11 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Has won 2 tournaments.
- Made top 8 5 times in 7 tournaments: 71% of the time.
- The toughest field they have faced averaged 1,551 points, across 12 entrants.
- They are 87 points away from the top 1,000: Italy.
How the rating moved
Between 1,386 and 1,500, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 08/08/26 | 4GS Nexus Night Augusta | 17 | 1547 | 6° | 2–1 | +37 |
| 08/05/26 | Nexus Night 08/05/26 Vicenza | 7 | 1502 | 1° | 3–0 | +76 |
| 05/05/26 | Unleashed Pre-Rift - Martedì 5 Maggio Vicenza | 21 | 1520 | 20° | 0–1–1 | -1 |
| 01/05/26 | Unleashed Pre-Rift Event 1st May @SideQuest Vicenza | 12 | 1551 | 9° | 0–3 | -43 |
| 28/04/26 | Nexus Night 28 Aprile by SideQuest Vicenza | 7 | 1576 | 7° | 1–2 | 0 |
| 21/04/26 | Nexus Night by SideQuest Vicenza | 8 | 1503 | 8° | 0–3 | -70 |
| 21/04/26 | Learn to Play 21/04/26 Vicenza | 6 | 1497 | 1° | 0–0–1 | 0 |
Form and consistency
On a 2-win streak.
- 16 to 99 2 events 40%
- Under 16 5 events 31%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- HowlMetUrNexus IT 1761 0–1
- Sterizzo01 IT 1703 1–0
- superedolao99 IT 1633 0–1
- GoDo F PajassiXD IT 1627 0–2
- TheeAsten US 1614 0–1
- Snoopy IT 1598 1–1
- VegetableDruggie US 1570 1–0
- SASSOFONO IT 1542 0–1
- SilentStorm IT 1495 0–1
- Aria Ariam IT 1466 0–1
- HDM2008 US 1466 1–0
- Tortellino47 IT 1450 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →