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OreoKitty

#35,258 in the world · #13,051 in United States · in the top 75% nationally. 5 official events, 3 matches won and 6 lost.

  • 1452±116Rating · margin ±116
  • 1504Average field · 18 entr.
  • vs top 5%

What they have done so far

  • Has won 1 tournament. The biggest one had 15 players entered.
  • Made top 8 4 times in 5 tournaments: 80% of the time.
  • Their peak is 1,521 points, reached in November 2025: today they sit 69 points below it.
  • The toughest field they have faced averaged 1,527 points, across 29 entrants.
  • They are 125 points away from the top 5,000: United States.

How the rating moved

Between 1,452 and 1,521, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
16/03/26 Nexus Nights, Monday, March 16, 2026 Rocklin 12 1460 1–1–1 -1
11/02/26 Tuesday Afternoon Spiritforged Pre-Rift Event Rocklin 13 1526 0–2 -30
09/12/25 Monday Afternoon Summoner Skirmish - December Rocklin 29 1527 10° 0–2 -38
25/11/25 Monday Evening Nexus Nights - 1v1 Rocklin 15 2–0 +41
04/11/25 Riftbound Release Event Rocklin 14 0–1 -20

Form and consistency

On a 1-win streak.

  • 16 to 99 1 events 0%
  • Under 16 4 events 38%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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