Orion Pax
#20,434 in the world · #7,468 in United States · in the top 43% nationally. 12 official events, 21 matches won and 19 lost.
- 1534±55Rating · margin ±55
- 1556Average field · 511 entr.
- 25%vs top 5% (1–3)
What they have done so far
- Made top 8 4 times in 12 tournaments: 33% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,607 points.
- The toughest field they have faced averaged 1,599 points, across 1,517 entrants.
- They are 43 points away from the top 5,000: United States.
How the rating moved
Between 1,534 and 1,600, across 12 events with history.
Last 12 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/08/26 | Nexus Night (1v1) Pittsburgh | 15 | 1576 | 15° | 0–3 | -34 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 1459° | 0–3 | -32 |
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 53° | 3–0–1 | +25 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 764° | 2–3 | -3 |
| 24/04/26 | Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta | 1,018 | 1550 | 156° | 3–1 | +24 |
| 07/03/26 | Ikigai - Saturday Evening Summoner Skirmish - March Pittsburgh | 19 | 1525 | 9° | 1–2 | -16 |
| 21/02/26 | Ikigai - Nexus Nights (1v1) Pittsburgh | 19 | 1545 | 8° | 2–1 | +10 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Pittsburgh | 23 | 1582 | 12° | 1–2–1 | -17 |
| 07/02/26 | Ikigai - Friday Evening Spiritforged Pre-Rift Event Pittsburgh | 30 | 1536 | 17° | 1–1–1 | -9 |
| 17/01/26 | Ikigai - Saturday Afternoon Summoner Skirmish - January Pittsburgh | 13 | 1543 | 5° | 2–1–1 | +16 |
| 23/11/25 | Ikigai - Evening Nexus Nights - 1v1 Pittsburgh | 17 | 1522 | 8° | 2–1 | +6 |
| 11/11/25 | Weekly Play - 11/11/25 Monroeville | 17 | — | 2° | 4–1 | +64 |
Form and consistency
On a 7-loss streak.
- Events with 100+ entrants 4 events 50%
- 16 to 99 6 events 52%
- Under 16 2 events 29%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CTY Dokgebi US 1816 1–0
- Reformed US 1808 0–1
- DHo1e US 1727 0–1
- Costco Wholesale CA 1721 0–1
- ChrisRifts US 1664 1–0
- Octopuswaa US 1664 1–4
- EDX US 1656 1–2
- Swizzbeatz US 1656 0–1
- Mastershake US 1626 0–1
- Brand US 1622 0–1
- kakashi53 US 1613 0–1
- Victor CA 1604 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →