OTC68
#36,535 in the world · #13,512 in United States · in the top 78% nationally. 6 official events, 7 matches won and 14 lost.
- 1444±77Rating · margin ±77
- 1551Average field · 580 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 2 times in 6 tournaments: 33% of the time.
- Their all-time peak is 1,521 points.
- The toughest field they have faced averaged 1,600 points, across 1,832 entrants.
- They are 133 points away from the top 5,000: United States.
How the rating moved
Between 1,421 and 1,500, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Vendetta Summoner Skirmish Carrollton | 13 | 1564 | 10° | 0–2 | -16 |
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 975° | 3–3 | +39 |
| 24/04/26 | Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta | 1,018 | 1550 | 923° | 0–2 | -24 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event Villa Rica | 15 | 1531 | 6° | 0–2 | -34 |
| 29/11/25 | Summoner Skirmish - December Carrollton | 22 | 1512 | 12° | 2–3 | -21 |
| 08/11/25 | Saturday Riftbound Release Event Carrollton | 17 | — | 6° | 2–2 | 0 |
Form and consistency
On a 3-loss streak.
- Events with 100+ entrants 2 events 38%
- 16 to 99 2 events 44%
- Under 16 2 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Sehnbon US 1870 0–1
- LunchabeIz US 1671 0–1
- Jimmy US 1668 0–1
- Undying Chungus US 1644 0–1
- Surisamu US 1609 0–1
- JOPY US 1608 0–1
- TheFatherlessOne US 1608 0–1
- Kejeo US 1604 0–1
- bankai US 1588 0–1
- Wesilii US 1568 1–0
- Fallensoul022 US 1547 0–1
- Shivlet US 1540 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →