P4T0
#19,733 in the world · #173 in Portugal · in the top 47% nationally. 9 official events, 20 matches won and 15 lost.
- 1538±67Rating · margin ±67
- 1527Average field · 16 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Has won 1 tournament. The biggest one had 15 players entered.
- Made top 8 6 times in 9 tournaments: 67% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,628 points.
- The toughest field they have faced averaged 1,565 points, across 15 entrants.
- They are 43 points away from the top 100: Portugal.
How the rating moved
Between 1,520 and 1,610, across 9 events with history.
Last 9 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/03/26 | Summoner Skirmish March Multiverse Geek House Praça da República 10 | 16 | 1515 | 12° | 1–3 | -37 |
| 06/02/26 | Spiritforged Pre-Rift Event Leiria | 13 | 1519 | 4° | 3–1–1 | +19 |
| 03/01/26 | sábado Evening Nexus Nights - 1v1 Entroncamento | 14 | 1493 | 10° | 1–3 | -41 |
| 20/12/25 | Summoner Skirmish - December Leiria | 15 | 1565 | 8° | 2–2 | -2 |
| 13/12/25 | Sábado 15:00 - Nexus Nights - 1v1 Leiria | 21 | 1552 | 12° | 2–2 | -11 |
| 06/12/25 | Summoner Skirmish December Multiverse Geek House Entroncamento | 14 | 1519 | 2° | 4–2 | +21 |
| 23/11/25 | Nexus Nights - 1v1 Leiria | 15 | — | 1° | 3–0–1 | +58 |
| 08/11/25 | Nexus Night Leiria | 20 | — | 6° | 2–1–1 | +11 |
| 31/10/25 | Riftbound Release Event Leiria | 24 | — | 5° | 2–1 | +20 |
Form and consistency
On a 2-loss streak.
- 16 to 99 4 events 47%
- Under 16 5 events 57%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →