Paanic
#23,716 in the world · #280 in Mexico · in the top 53% nationally. 7 official events, 12 matches won and 12 lost.
- 1516±69Rating · margin ±69
- 1546Average field · 16 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 7 tournaments: 29% of the time.
- The toughest field they have faced averaged 1,571 points, across 19 entrants.
- They are 12 points away from the top 250: Mexico.
How the rating moved
Between 1,458 and 1,518, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Friday Nexus Nights BO1 August 21, 2026 Monterrey | 13 | 1543 | 2° | 3–0–1 | +50 |
| 15/08/26 | Friday Nexus Nights BO1 August 14, 2026 Monterrey | 13 | 1530 | 8° | 0–0–1 | -1 |
| 14/08/26 | Nexus Nights - 1v1 - Jueves 13 Agosto Monterrey | 19 | 1571 | 10° | 2–2 | +1 |
| 13/12/25 | Summoner Skirmish at Hobby Quest 64000 Monterrey | 22 | 1547 | 14° | 2–3 | +8 |
| 06/12/25 | FriYay! Nexus Nights X Hobby Quest Monterrey | 14 | 1533 | 9° | 1–2 | -9 |
| 29/11/25 | FriYay! Nexus Nights X Hobby Quest 64000 Monterrey | 17 | 1549 | 15° | 1–3 | -51 |
| 22/11/25 | viernes Evening Nexus Nights - 1v1 64000 Monterrey | 18 | — | 9° | 3–2 | +18 |
Form and consistency
On a 2-loss streak.
- 16 to 99 4 events 44%
- Under 16 3 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TTI Horatito MX 1690 0–1
- TTI Guty MX 1658 0–1
- Raul MX 1649 0–1
- TTI Cass MX 1637 0–1
- TTI Jedi MX 1622 0–1
- SoyBlackfox MX 1584 1–1
- TTI Gerachicho MX 1564 0–1
- OmniCoA MX 1562 1–0
- MJS Clave MX 1549 0–1
- Jalletota MX 1532 1–0
- RedTurtle MX 1530 1–0
- KiinngArthur MX 1513 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →