← France

Pakytoo

#21,511 in the world · #1,019 in France · in the top 49% nationally. 8 official events, 14 matches won and 10 lost.

  • 1528±69Rating · margin ±69
  • 1535Average field · 17 entr.
  • vs top 5%

What they have done so far

  • Has won 1 tournament. The biggest one had 16 players entered.
  • Made top 8 4 times in 8 tournaments: 50% of the time.
  • Their all-time peak is 1,601 points.
  • The toughest field they have faced averaged 1,564 points, across 25 entrants.
  • They are 3 points away from the top 1,000: France.

How the rating moved

Between 1,509 and 1,577, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Valence 25 1564 12° 3–2 +9
28/08/26 Friday Afternoon Summoners' League Valence 19 1560 2–1 +10
14/08/26 Friday Afternoon Nexus Nights - 1v1 Valence 14 1554 12° 1–3 -39
25/07/26 AP Vendetta Valence 17 1560 13° 1–1 -8
25/07/26 Saturday Afternoon Vendetta Pre-Rift Event Valence 17 1553 0–0–1 -3
13/06/26 samedi Morning Summoner Skirmish - June Valence 17 1500 10° 2–2 -18
02/05/26 samedi Morning Unleashed Pre-Rift Event Valence 12 1476 2–1 +13
06/03/26 Friday Early Morning Nexus Nights - 1v1 Valence 16 1512 3–0–1 +64

Form and consistency

On a 1-win streak.

  • 16 to 99 6 events 58%
  • Under 16 2 events 43%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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