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Pandaz

#32,719 in the world · #12,105 in United States · in the top 70% nationally. 8 official events, 10 matches won and 14 lost.

  • 1467±73Rating · margin ±73
  • 1548Average field · 228 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 3 times in 8 tournaments: 38% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,588 points.
  • The toughest field they have faced averaged 1,587 points, across 1,670 entrants.
  • They are 110 points away from the top 5,000: United States.

How the rating moved

Between 1,465 and 1,562, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
19/03/26 Thursday 2v2 richardson 16 1569 0–0–2 +2
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 1319° 1–5 -37
22/02/26 Saturday Night NN PPW @ CardQuest richardson 27 1536 27° 0–3 -51
17/02/26 Tuesday Early Morning Nexus Nights - 1v1 richardson 13 1542 2–2 -9
03/01/26 Saturday Afternoon Summoner Skirmish - January Richardson 26 1563 3–1–1 +36
14/12/25 Saturday Nexus Nights @ cardquest - 1v1 richardson 17 1519 2–1–2 +20
04/12/25 Wednesday Evening Nexus Nights - 1v1 Plano 38 1523 17° 2–2 +5
03/12/25 12/02 Boardwalk Nexus Nights Carrollton 20 1542 0–0–1 +1

Form and consistency

On a 7-loss streak.

  • Events with 100+ entrants 1 events 17%
  • 16 to 99 6 events 35%
  • Under 16 1 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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