Papa II
#6,227 in the world · #2,196 in United States · in the top 13% nationally. 15 official events, 28 matches won and 26 lost.
- 1640±47Rating · margin ±47
- 1565Average field · 237 entr.
- 29%vs top 5% (4–10)
What they have done so far
- Made top 8 2 times in 15 tournaments: 13% of the time.
- Their best run is 7 tournaments in a row with the rating going up.
- Their all-time peak is 1,649 points.
- The toughest field they have faced averaged 1,615 points, across 22 entrants.
- They are 50 points away from the top 1,000: United States.
How the rating moved
Between 1,407 and 1,640, across 15 events with history.
Last 15 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Monday Evening Nexus Nights - 1v1 Bellevue | 56 | 1580 | 10° | 2–1 | +12 |
| 25/08/26 | Monday Evening Nexus Nights - 1v1 Bellevue | 47 | 1581 | 10° | 2–1 | +2 |
| 23/08/26 | Saturday Evening Vendetta Summoner Skirmish I Everett | 22 | 1615 | 3° | 3–1 | +23 |
| 04/08/26 | Monday Evening Nexus Nights - 1v1 Bellevue | 46 | 1580 | 13° | 2–1 | +14 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 152° | 8–3–2 | +108 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 310° | 3–2 | +42 |
| 01/04/26 | Nexus Nights at Zulu's - Best of 3 Bothell | 19 | 1550 | 3° | 2–1 | +32 |
| 31/03/26 | Mox Bellevue Nexus Night Bellevue | 35 | 1549 | 35° | 0–3 | -37 |
| 25/03/26 | Nexus Night at Zulu's - Bo3 Bothell | 23 | 1538 | 14° | 1–2 | -8 |
| 24/03/26 | Mox Bellevue Nexus Night Bellevue | 52 | 1538 | 47° | 0–1 | -14 |
| 17/03/26 | Mox Bellevue Nexus Night Bellevue | 50 | 1564 | 23° | 2–1 | +51 |
| 11/03/26 | Nexus Nights at Zulu's - 1v1 Bo3 Bothell | 27 | 1543 | 23° | 0–2 | -23 |
| 10/03/26 | Mox Bellevue Nexus Night Bellevue | 59 | 1532 | 38° | 1–2 | -11 |
| 04/03/26 | Nexus Nights at Zulu's - 1v1 Bo1 Bothell | 24 | 1554 | 21° | 1–3 | -33 |
| 01/03/26 | Sunday Afternoon Nexus Nights - 1v1 Bellevue | 18 | 1564 | 11° | 1–2 | -18 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 2 events 61%
- 16 to 99 13 events 45%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Danix US 1856 0–1
- perk US 1823 0–1
- iTunes Gift Card US 1809 0–1
- Minidub US 1805 1–0
- CTCG Minh Wins US 1787 1–0
- Kav US 1786 0–1
- Dinosaur US 1783 0–1
- Ozmister CA 1779 0–1
- ASC Hfang US 1750 0–1
- Satame US 1743 0–1
- Orion US 1743 1–0
- soLAGGYtoday US 1742 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →