pat2134234
#27,359 in the world · #1,506 in Australia · in the top 55% nationally. 4 official events, 6 matches won and 8 lost.
- 1497±94Rating · margin ±94
- 1538Average field · 544 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,530 points.
- The toughest field they have faced averaged 1,571 points, across 42 entrants.
How the rating moved
Between 1,472 and 1,497, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 16/08/26 | Riftbound: Weekly 1v1 Nexus Nights - Woden 7 Neptune St | 14 | 1493 | 4° | 2–1 | +25 |
| 01/08/26 | Good Games Championships - Riftbound Canberra | 42 | 1571 | 34° | 1–2 | -15 |
| 16/05/26 | Riftbound Regional Qualifier - Sydney Grand Parade | 1,405 | 1565 | 976° | 2–3 | -10 |
| 15/05/26 | Super Nexus Night - RQ Sydney Friday 8pm Grand Parade | 713 | 1523 | 490° | 1–2 | -3 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 2 events 38%
- 16 to 99 1 events 33%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- lambyseries SG 1910 1–0
- flashed AU 1734 0–1
- Sunny Side Up AU 1667 1–0
- Daniel Chan AU 1658 0–1
- Selestielle AU 1640 0–1
- groovin AU 1598 0–1
- RiceHat AU 1586 0–1
- blkcatxD AU 1512 0–1
- Attack Damage AU 1472 0–1
- AlexT 1469 1–0
- Aureum AU 1468 0–1
- Barachiiel AU 1444 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →