← Portugal

Patch0n

#16,249 in the world · #131 in Portugal · in the top 35% nationally. 8 official events, 17 matches won and 8 lost.

  • 1559±75Rating · margin ±75
  • 1516Average field · 17 entr.
  • vs top 5%

What they have done so far

  • Has won 1 tournament. The biggest one had 16 players entered.
  • Made top 8 4 times in 8 tournaments: 50% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their peak is 1,635 points, reached in November 2025: today they sit 76 points below it.
  • The toughest field they have faced averaged 1,539 points, across 16 entrants.
  • They are 22 points away from the top 100: Portugal.

How the rating moved

Between 1,520 and 1,635, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
28/02/26 Riftbound - Nexus Night Porto 16 1539 2–0–2 +6
07/02/26 Spiritforged Pre-Rift Event Porto 15 1502 2–2–1 -1
20/12/25 Nexus Night Special Prize Porto 20 1513 13° 2–2–1 -16
06/12/25 Summoner Skirmish Riftbound 1 Porto 17 1529 11° 1–3 -65
22/11/25 Nexus Night 3 Porto 15 1499 3–1 +12
08/11/25 Nexus Night 1 Porto 16 4–0 +65
01/11/25 Riftbound Origins Release Porto 20 11° 2–0 +38
01/11/25 Saturday Afternoon Release Event Porto 15 12° 1–0 +20

Form and consistency

On a 1-win streak.

  • 16 to 99 5 events 58%
  • Under 16 3 events 60%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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