← Austria

Patty

#41,847 in the world · #329 in Austria · in the top 85% nationally. 9 official events, 8 matches won and 18 lost.

  • 1404±72Rating · margin ±72
  • 1518Average field · 14 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 1 times in 9 tournaments: 11% of the time.
  • Their peak is 1,501 points, reached in January 2026: today they sit 97 points below it.
  • The toughest field they have faced averaged 1,535 points, across 16 entrants.
  • They are 69 points away from the top 250: Austria.

How the rating moved

Between 1,392 and 1,501, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
02/04/26 Nexus Night Weiz 12 1521 11° 2–3 +8
19/03/26 Nexus Night Weiz 14 1519 1–2 +4
12/03/26 Nexus Night Weiz 12 1501 1–2 -3
12/02/26 Donnerstag Evening Nexus Nights - Mutiplayer Weiz 13 1519 12° 0–2 -29
07/02/26 Spiritforged Pre-Rift Event Weiz 15 1516 14° 1–3–1 -33
29/01/26 Donnerstag Evening Nexus Nights - 1v1 Weiz 16 1518 15° 0–2 -44
22/01/26 Donnerstag Evening Nexus Nights - 1v1 Weiz 13 2–0–1 +51
18/01/26 Summoner Skirmish January Weiz 16 1535 13° 1–3 -38
15/01/26 Donnerstag Evening Nexus Nights - 1v1 Weiz 14 12° 0–1–2 -12

Form and consistency

On a 1-loss streak.

  • 16 to 99 2 events 17%
  • Under 16 7 events 29%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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