PearMuncher
#23,532 in the world · #8,601 in United States · in the top 50% nationally. 4 official events, 8 matches won and 7 lost.
- 1517±90Rating · margin ±90
- 1542Average field · 23 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,568 points.
- The toughest field they have faced averaged 1,560 points, across 23 entrants.
How the rating moved
Between 1,462 and 1,563, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Saturday Evening Vendetta Summoner Skirmish I Des Moines | 23 | 1560 | 13° | 1–3 | -46 |
| 27/08/26 | Thursday Night Nexus Night - 1v1 Des Moines | 18 | 1514 | 6° | 3–1 | +31 |
| 20/08/26 | Thursday Night Nexus Night - 1v1 Des Moines | 26 | 1551 | 2° | 3–0 | +70 |
| 13/08/26 | Thursday Night Nexus Night - 1v1 Des Moines | 24 | 1544 | 22° | 1–3 | -38 |
Form and consistency
On a 2-loss streak.
- 16 to 99 4 events 53%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Zedine US 1734 0–1
- KarinasChair US 1649 0–1
- Spy US 1648 1–1
- Tunes US 1558 0–1
- flamedood9 US 1524 0–1
- Wholpy1 US 1518 1–0
- KBrokie US 1515 1–0
- Shayok US 1503 1–0
- AI FROM FUTURE US 1497 1–0
- fsu slappy doo US 1475 0–1
- Yelnats US 1456 1–0
- kuroko US 1454 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →