← Australia

lil heezy

#43,122 in the world · #2,470 in Australia · in the top 91% nationally. 6 official events, 3 matches won and 11 lost.

  • 1391±84Rating · margin ±84
  • 1520Average field · 22 entr.
  • 33%vs top 5% (1–2)

What they have done so far

  • Made top 8 1 times in 6 tournaments: 17% of the time.
  • Their peak is 1,500 points, reached in December 2025: today they sit 109 points below it.
  • The toughest field they have faced averaged 1,551 points, across 22 entrants.
  • They are 155 points away from the top 1,000: Australia.

How the rating moved

Between 1,391 and 1,500, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
11/03/26 Wednesday Evening Nexus Nights - 1v1 Norwood 22 1551 17° 0–1–1 -6
04/03/26 Mayhem Nexus Night Norwood 14 1536 14° 0–2–1 -19
18/02/26 Mayhem Nexus Night Norwood 19 1533 14° 0–2–1 -22
06/02/26 Friday Evening Spiritforged Pre-Rift Event 97 Regency Rd 13 1453 1–1–2 +2
11/01/26 Sunday Afternoon Summoner Skirmish - January 88 Grenfell St 36 1538 28° 1–4 -64
03/12/25 Wednesday Evening Nexus Nights - 1v1 Prospect 26 1508 12° 1–1–2 0

Form and consistency

On a 11-loss streak.

  • 16 to 99 4 events 14%
  • Under 16 2 events 14%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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