← Italy

PenciIvester

#22,063 in the world · #1,766 in Italy · in the top 43% nationally. 12 official events, 16 matches won and 19 lost.

  • 1525±53Rating · margin ±53
  • 1536Average field · 12 entr.
  • 10%vs top 5% (1–9)

What they have done so far

  • Has won 1 tournament. The biggest one had 15 players entered.
  • Made top 8 8 times in 12 tournaments: 67% of the time.
  • Their best run is 7 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,603 points, across 9 entrants.
  • They are 61 points away from the top 1,000: Italy.

How the rating moved

Between 1,397 and 1,525, across 12 events with history.

Last 12 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Nexus Nights - 1v1 Busto Arsizio 7 1530 2–0–1 +24
04/08/26 Nexus Nights in Gilda - 1v1 Busto Arsizio 9 1603 1–1 +6
23/06/26 Dragon Pit League, Tappa 4 Busto Arsizio 4 1–1–1 +13
09/06/26 Dragon Pit League, Tappa 3 Busto Arsizio 6 1546 2–1 +19
26/05/26 Dragon Pit League, Tappa 2 Busto Arsizio 11 1568 2–2 +20
19/05/26 Dragon Pit League, Tappa 1 Busto Arsizio 14 1560 2–1–1 +32
07/04/26 Tuesday Afternoon Nexus Nights - 1v1 Busto Arsizio 7 1514 1–2 +2
03/03/26 Nexus Night alla Gilda Busto Arsizio 11 1501 10° 0–2–1 -40
17/02/26 Nexus Night alla Gilda Busto Arsizio 14 1496 11° 1–2–1 -31
08/02/26 Busto Arsizio - Spiritforged Pre-Rift Event Busto Arsizio 15 1520 3–0–1 +83
13/01/26 Nexus Night alla Gilda Busto Arsizio 20 1511 15° 1–3–1 -21
25/11/25 Nexus Night alla Gilda Busto Arsizio 17 1547 17° 0–4–1 -82

Form and consistency

On a 1-loss streak.

  • 16 to 99 2 events 10%
  • Under 16 10 events 45%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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