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Pennakkio

#29,386 in the world · #2,367 in Italy · in the top 57% nationally. 7 official events, 12 matches won and 17 lost.

  • 1486±73Rating · margin ±73
  • 1526Average field · 22 entr.
  • 29%vs top 5% (2–5)

What they have done so far

  • Made top 8 4 times in 7 tournaments: 57% of the time.
  • Their all-time peak is 1,547 points.
  • The toughest field they have faced averaged 1,549 points, across 14 entrants.
  • They are 100 points away from the top 1,000: Italy.

How the rating moved

Between 1,464 and 1,538, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
17/02/26 Tuesday Evening Nexus Nights - 1v1 Siracusa 11 0–3 -36
08/02/26 domenica Evening Spiritforged Pre-Rift Event Siracusa 18 1–2–1 -16
06/02/26 venerdì Afternoon Spiritforged Pre-Rift Event Catania 21 1523 3–2–1 +45
02/01/26 venerdì Evening Nexus Nights - 1v1 Catania 14 1513 2–2 +17
21/12/25 Summoner Skirmish - December Catania 11 1510 10° 1–3 -31
13/12/25 samedi Afternoon Nexus Nights - 1v1 Orvault 14 1549 3–1 +43
07/12/25 Ludotrotter Summoner Skirmish - December Orvault 48 1534 35° 2–4 -36

Form and consistency

On a 5-loss streak.

  • 16 to 99 3 events 38%
  • Under 16 4 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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