Penny
#44,623 in the world · #2,565 in Australia · in the top 94% nationally. 25 official events, 19 matches won and 43 lost.
- 1372±41Rating · margin ±41
- 1512Average field · 26 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 3 times in 25 tournaments: 12% of the time.
- Their all-time peak is 1,544 points.
- The toughest field they have faced averaged 1,598 points, across 30 entrants.
- They are 15 points away from the top 2,500: Australia.
How the rating moved
Between 1,352 and 1,526, across 25 events with history.
Last 25 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 24 | 1525 | 14° | 0–2 | -15 |
| 25/08/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 29 | 1530 | 25° | 1–2 | -2 |
| 21/08/26 | Good Games Top Ryde - Vendetta Summoner Skirmish I Top Ryde City | 30 | 1598 | 8° | 2–2 | +23 |
| 18/08/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 35 | 1520 | 31° | 0–1 | -6 |
| 11/08/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 23 | 1524 | 22° | 0–2 | -14 |
| 04/08/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 26 | 1496 | 12° | 2–1 | +28 |
| 31/03/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 29 | 1484 | 29° | 0–3 | -24 |
| 24/03/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 28 | 1506 | 12° | 1–1–1 | +8 |
| 17/03/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 32 | 1511 | 14° | 1–1–1 | +15 |
| 10/03/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 29 | 1518 | 24° | 1–2 | 0 |
| 03/03/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 28 | 1525 | 25° | 0–1–2 | +7 |
| 24/02/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 26 | 1494 | 13° | 1–2 | -4 |
| 17/02/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 26 | 1489 | 26° | 0–3 | -27 |
| 12/02/26 | Good Games Top Ryde - Riftbound: Spiritforged Pre-Rift Event (Thursday Night) Top Ryde City | 38 | 1480 | 26° | 0–1 | -10 |
| 11/02/26 | SPELLROO GAMING 2.11 Riftbound Spiritforged Pre-Rift (Sealed) [Ticket Required] Concord West | 32 | 1531 | 25° | 0–1 | -12 |
| 10/02/26 | Good Games Top Ryde - Riftbound: Spiritforged Pre-Rift Event (Tuesday Night) Top Ryde City | 42 | 1510 | 22° | 1–2 | -1 |
| 23/01/26 | Macquarie Good Games - Saturday Nexus Event Macquarie Park | 16 | 1512 | 15° | 0–3 | -28 |
| 13/01/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 14 | 1485 | 3° | 2–0–1 | +24 |
| 06/01/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 16 | 1466 | 15° | 0–3 | -37 |
| 02/01/26 | SPELLROO GAMING 1.2 Riftbound Nexus Night (Constructed) Concord West | 30 | 1546 | 11° | 2–2–1 | +22 |
| 19/12/25 | Friday Evening Nexus Night @ GG Chatswood 1/16 Anderson St | 17 | 1524 | 13° | 0–3 | -47 |
| 16/12/25 | Good Games Top Ryde - Riftbound Weekly Play Top Ryde City | 16 | 1462 | 9° | 1–1–2 | -6 |
| 12/12/25 | Friday Evening Nexus Night @ GG Chatswood 1/16 Anderson St | 20 | 1498 | 16° | 1–3 | -48 |
| 28/11/25 | Friday Evening Nexus Night @ GG Chatswood 1/16 Anderson St | 22 | 1544 | 10° | 2–1–2 | +7 |
| 07/11/25 | Release Event Sydney | 29 | — | 5° | 1–0–1 | +19 |
Form and consistency
On a 4-loss streak.
- 16 to 99 24 events 24%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- sirieous AU 1720 0–1
- sophia AU 1698 1–0
- phantom diver AU 1695 0–1
- LegenDarien AU 1681 0–1
- Time AU 1674 0–1
- 崔思惘 AU 1660 0–1
- Rebel Abuser AU 1652 0–1
- Ryuuchu AU 1642 0–1
- ruumble AU 1642 0–2
- Sar01 AU 1641 0–1
- james b duggles AU 1637 0–1
- Jacck AU 1631 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →