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Penny

#44,623 in the world · #2,565 in Australia · in the top 94% nationally. 25 official events, 19 matches won and 43 lost.

  • 1372±41Rating · margin ±41
  • 1512Average field · 26 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 3 times in 25 tournaments: 12% of the time.
  • Their all-time peak is 1,544 points.
  • The toughest field they have faced averaged 1,598 points, across 30 entrants.
  • They are 15 points away from the top 2,500: Australia.

How the rating moved

Between 1,352 and 1,526, across 25 events with history.

Last 25 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 24 1525 14° 0–2 -15
25/08/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 29 1530 25° 1–2 -2
21/08/26 Good Games Top Ryde - Vendetta Summoner Skirmish I Top Ryde City 30 1598 2–2 +23
18/08/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 35 1520 31° 0–1 -6
11/08/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 23 1524 22° 0–2 -14
04/08/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 26 1496 12° 2–1 +28
31/03/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 29 1484 29° 0–3 -24
24/03/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 28 1506 12° 1–1–1 +8
17/03/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 32 1511 14° 1–1–1 +15
10/03/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 29 1518 24° 1–2 0
03/03/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 28 1525 25° 0–1–2 +7
24/02/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 26 1494 13° 1–2 -4
17/02/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 26 1489 26° 0–3 -27
12/02/26 Good Games Top Ryde - Riftbound: Spiritforged Pre-Rift Event (Thursday Night) Top Ryde City 38 1480 26° 0–1 -10
11/02/26 SPELLROO GAMING 2.11 Riftbound Spiritforged Pre-Rift (Sealed) [Ticket Required] Concord West 32 1531 25° 0–1 -12
10/02/26 Good Games Top Ryde - Riftbound: Spiritforged Pre-Rift Event (Tuesday Night) Top Ryde City 42 1510 22° 1–2 -1
23/01/26 Macquarie Good Games - Saturday Nexus Event Macquarie Park 16 1512 15° 0–3 -28
13/01/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 14 1485 2–0–1 +24
06/01/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 16 1466 15° 0–3 -37
02/01/26 SPELLROO GAMING 1.2 Riftbound Nexus Night (Constructed) Concord West 30 1546 11° 2–2–1 +22
19/12/25 Friday Evening Nexus Night @ GG Chatswood 1/16 Anderson St 17 1524 13° 0–3 -47
16/12/25 Good Games Top Ryde - Riftbound Weekly Play Top Ryde City 16 1462 1–1–2 -6
12/12/25 Friday Evening Nexus Night @ GG Chatswood 1/16 Anderson St 20 1498 16° 1–3 -48
28/11/25 Friday Evening Nexus Night @ GG Chatswood 1/16 Anderson St 22 1544 10° 2–1–2 +7
07/11/25 Release Event Sydney 29 1–0–1 +19

Form and consistency

On a 4-loss streak.

  • 16 to 99 24 events 24%
  • Under 16 1 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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