← Brazil

pherckz

#18,493 in the world · #268 in Brazil · in the top 45% nationally. 7 official events, 13 matches won and 9 lost.

  • 1545±71Rating · margin ±71
  • 1518Average field · 20 entr.
  • vs top 5%

What they have done so far

  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,580 points.
  • The toughest field they have faced averaged 1,523 points, across 16 entrants.
  • They are 6 points away from the top 250: Brazil.

How the rating moved

Between 1,523 and 1,567, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
27/08/26 Liga CoP Etapa07 Rio de Janeiro - RJ 24 1521 11° 2–1 +15
05/08/26 Liga CoP Etapa05 Rio de Janeiro - RJ 28 1516 13° 1–1–1 +3
01/08/26 Competitivo CoP Rio de Janeiro - RJ 12 1513 2–2 +4
21/02/26 Cards of Paradise - Spiritforged Pre-Rift Event Rio de Janeiro - RJ 16 1523 11° 2–2–1 -9
17/01/26 LigaCoP Riftbound Rio de Janeiro - RJ 13 10° 1–2 -35
10/12/25 Cards of Paradise Nexus Nights - 1v1 Rio de Janeiro - RJ 16 3–1 +27
29/11/25 Cards of Paradise - Nexus Nights - 1v1 Rio de Janeiro - RJ 16 2–0 +40

Form and consistency

On a 1-win streak.

  • 16 to 99 5 events 59%
  • Under 16 2 events 43%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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