Picnicc
#14,101 in the world · #5,187 in United States · in the top 30% nationally. 20 official events, 31 matches won and 28 lost.
- 1573±44Rating · margin ±44
- 1533Average field · 127 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Has won 1 tournament. The biggest one had 42 players entered.
- Made top 8 5 times in 20 tournaments: 25% of the time.
- Their best run is 6 tournaments in a row with the rating going up.
- Their all-time peak is 1,622 points.
- The toughest field they have faced averaged 1,587 points, across 1,670 entrants.
- They are 4 points away from the top 5,000: United States.
How the rating moved
Between 1,418 and 1,613, across 20 events with history.
Last 20 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | August Riftbound Summoner Skirmish at Game Kastle Austin Austin | 29 | 1544 | 26° | 0–2 | -33 |
| 11/08/26 | Tuesday Evening Nexus Nights - 1v1 Cedar Park | 12 | 1524 | 11° | 1–1 | -7 |
| 06/08/26 | Thursday Evening Nexus Nights - 1v1 Cedar Park | 12 | 1559 | 3° | 2–0–1 | +21 |
| 01/03/26 | Full Box Sealed - RQ Las Vegas 1pm Sunday Las Vegas | 106 | 1562 | 18° | 3–1–1 | +17 |
| 01/03/26 | Full Box Sealed - RQ Las Vegas 4pm Saturday Las Vegas | 123 | 1542 | 17° | 3–0–1 | +37 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 1285° | 1–0 | +8 |
| 18/02/26 | Weekly Constructed Tournament - 02/17/26 AUSTIN | 24 | 1509 | 7° | 2–1 | +14 |
| 07/02/26 | Saturday Riftbound Spiritforged Pre-Rift Event at Game Kastle Austin Austin | 42 | 1508 | 1° | 3–0 | +35 |
| 07/02/26 | Friday Riftbound Spiritforged Pre-Rift Event at Game Kastle Austin Austin | 42 | 1504 | 35° | 0–2 | -25 |
| 14/01/26 | Wonko's Constructed Tournament - 01/13/25 AUSTIN | 18 | 1567 | 11° | 0–1 | -9 |
| 07/01/26 | Wonko's Weekly Constructed Event - January 6th 2025 AUSTIN | 20 | 1537 | 9° | 2–1 | +21 |
| 04/01/26 | Riftbound Case Tournament at Game Kastle Austin Austin | 68 | 1533 | 27° | 3–3 | +15 |
| 27/12/25 | Sunday Afternoon Summoner Skirmish - December AUSTIN | 14 | 1566 | 9° | 0–2–1 | -21 |
| 27/12/25 | Dragon's Lair Comics & Fantasy Austin - Nexus Night - 1v1 - 12/26 Austin | 19 | 1474 | 7° | 2–1 | +13 |
| 20/12/25 | Dragon's Lair Comics & Fantasy Austin - Summoner Skirmish - December Austin | 28 | 1547 | 18° | 1–2 | -7 |
| 20/12/25 | Dragon's Lair Comics & Fantasy Austin - Nexus Night - 1v1 Austin | 30 | 1468 | 14° | 2–1 | +6 |
| 06/12/25 | Saturday 12:00 PM Full Box Sealed Houston | 206 | 1520 | 32° | 3–1–1 | +70 |
| 22/11/25 | Win a Box Tournament Waco | 36 | 1552 | 25° | 1–4 | -46 |
| 13/11/25 | Riftbound Nexus Night Austin | 16 | 1531 | 4° | 2–1–1 | +41 |
| 09/11/25 | Riftbound Origins Win-A-Box Tournament Waco | 34 | 1532 | 21° | 0–4 | -77 |
Form and consistency
On a 3-loss streak.
- Events with 100+ entrants 4 events 67%
- 16 to 99 13 events 43%
- Under 16 3 events 38%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- NBC Eric US 1912 0–1
- SomeSortaBird US 1715 0–1
- Hes Throwing US 1697 0–1
- Dohiji US 1676 0–1
- KneeLeeHi US 1673 0–1
- MrWartortles US 1662 0–1
- rxr0045 US 1636 0–1
- Immortal Object US 1625 0–1
- Aestus Da Walrus US 1623 0–1
- TheRichardPerry US 1622 1–1
- BiGdADdYtREnToN US 1622 1–0
- The Hands US 1615 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →