← United States

pierce

#27,359 in the world · #10,066 in United States · in the top 58% nationally. 6 official events, 4 matches won and 5 lost.

  • 1497±104Rating · margin ±104
  • 1505Average field · 24 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 1 times in 6 tournaments: 17% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,504 points.
  • The toughest field they have faced averaged 1,525 points, across 18 entrants.
  • They are 80 points away from the top 5,000: United States.

How the rating moved

Between 1,466 and 1,497, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event Orange 32 1489 15° 1–0–1 +16
01/02/26 Saturday Evening Riftbound Open Play Nexus Night Garden Grove 26 1487 23° 0–0–1 +7
11/01/26 Saturday Evening Riftbound Nexus Night Open Play Garden Grove 20 1520 15° 0–0–1 +6
01/12/25 PHG HB Riftbound Nexus Night Huntington Beach 18 1525 1–1–1 +2
09/11/25 11/9/25 Fountain Valley Nexus Night Fountain Valley 46 21° 1–2 -19
02/11/25 11/02/25 Fountain Valley Riftbound Release Event 12 PM Fountain Valley 37 19° 1–2 -15

Form and consistency

On a 1-win streak.

  • 16 to 99 6 events 31%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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