Pike
#28,816 in the world · #40 in Vietnam · in the top 87% nationally. 3 official events, 6 matches won and 7 lost.
- 1489±97Rating · margin ±97
- 1505Average field · 29 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 3 tournaments: 67% of the time.
- Their all-time peak is 1,521 points.
- The toughest field they have faced averaged 1,531 points, across 35 entrants.
How the rating moved
Between 1,485 and 1,501, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Vendetta Summoner Skirmish I An Khánh | 23 | 1478 | 3° | 3–3 | +4 |
| 23/08/26 | Vendetta Summoner Skirmish I - Showdown Battle: Saigon - Saigon TCG x TDG - SBS003 Quận 10 | 35 | 1531 | 22° | 2–3 | -16 |
| 07/08/26 | Vendetta Sealed Tournament An Khánh | 13 | — | 5° | 1–1 | +1 |
Form and consistency
On a 1-loss streak.
- 16 to 99 2 events 45%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TDG Gidget VN 1678 0–1
- Yokary VN 1615 0–2
- bewters VN 1560 0–2
- TDG Mortimer VN 1524 0–1
- Hello Team PT 1486 0–1
- Cornozs VN 1471 1–0
- Quả Bắp Siu Cấp VN 1465 1–0
- AnneTruc VN 1461 1–0
- Roky VN 1457 1–0
- MVG BaLd GaMbLeR VN 1436 1–0
- Donut555 VN 1435 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →