piriodic table10
#42,759 in the world · #2,531 in Germany · in the top 91% nationally. 7 official events, 4 matches won and 13 lost.
- 1395±80Rating · margin ±80
- 1524Average field · 19 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,559 points, across 17 entrants.
- They are 6 points away from the top 2,500: Germany.
How the rating moved
Between 1,393 and 1,463, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/03/26 | Glitchless Nexus Night - Multiplayer Mainz | 19 | 1479 | 12° | 0–0–1 | +2 |
| 09/03/26 | Glitchless Nexus Night - 1v1 Mainz | 17 | 1559 | 15° | 0–1 | -2 |
| 07/02/26 | Glitchless Spiritforged Pre-Rift Mainz | 25 | 1518 | 15° | 2–3 | -13 |
| 07/02/26 | Glitchless Spiritforged Pre-Rift Kaiserstraße 72 | 21 | 1527 | 12° | 1–2–2 | -6 |
| 10/11/25 | Glitchless Nexus Night Kaiserstraße 72 | 15 | 1539 | 12° | 1–3–1 | -14 |
| 08/11/25 | Glitchless Riftbound Release Event Kaiserstraße 72 | 22 | — | 20° | 0–2 | -35 |
| 03/11/25 | Glitchless Riftbound Release Event Kaiserstraße 72 | 24 | — | 20° | 0–2–2 | -37 |
Form and consistency
On a 2-loss streak.
- 16 to 99 6 events 17%
- Under 16 1 events 20%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- NRW Darisu DE 1892 0–1
- Xainos DE 1631 0–1
- Ghettomelon DE 1575 0–2
- SirBomberman DE 1551 0–1
- Relde DE 1533 0–1
- nKrypted DE 1529 0–1
- Silverred DE 1493 0–1
- Miha DE 1487 0–1
- LoKeyE24 DE 1480 0–1
- User149345 DE 1480 0–1
- xssxghjk DE 1479 0–1
- Commandr Critlyn DE 1474 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →