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PNorth

#32,022 in the world · #469 in New Zealand · in the top 64% nationally. 31 official events, 38 matches won and 54 lost.

  • 1471±34Rating · margin ±34
  • 1532Average field · 49 entr.
  • 0%vs top 5% (0–13)

What they have done so far

  • Made top 8 11 times in 31 tournaments: 35% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their peak is 1,517 points, reached in January 2026: today they sit 46 points below it.
  • The toughest field they have faced averaged 1,592 points, across 17 entrants.
  • They are 84 points away from the top 250: New Zealand.

How the rating moved

Between 1,419 and 1,517, across 31 events with history.

Last 31 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Bea Games Vendetta Summoner Skirmish - August 30th 2026 Petone 17 1592 17° 1–4 -31
14/08/26 10K Showdown - Auckland Card Show Epsom 301 1572 244° 2–3 -8
12/08/26 Wednesday Evening Nexus Nights - 1v1 Palmerston North 12 1528 3–0 +35
05/08/26 Wednesday Evening Nexus Nights - 1v1 Palmerston North 14 1549 1–0–2 +22
03/04/26 New Zealand 10K Open Main Event - Alexandra Park Raceway Greenlane 340 1571 164° 4–4 +34
02/04/26 New Zealand 10K Open - Friday Warm Up Greenlane 231 1589 155° 2–4 -7
25/03/26 Wednesday Evening Nexus Nights - 1v1 Palmerston North 17 1530 0–1–1 -6
18/03/26 Wednesday Evening Nexus Nights - 1v1 Palmerston North 15 1526 14° 0–2 -31
13/03/26 Road to 10k 1v1 Palmerston North Central 15 1559 1–2–1 +9
11/03/26 Wednesday Nexus Night Palmerston North 15 1530 12° 1–2 +1
28/02/26 Saturday 1v1 Palmerston North 14 1533 13° 0–3 -37
20/02/26 Valkyrie Games Road to 10k Event Palmerston North 16 1537 3–2 +30
18/02/26 Wednesday Morning Nexus Nights - 1v1 Palmerston North 15 1532 10° 0–2 -21
14/02/26 Saturday Early Morning Nexus Nights - 1v1 Palmerston North Central 20 1540 15° 1–2 -7
06/02/26 Saturday Morning Spiritforged Pre-Rift Event Palmerston North 27 1508 16° 2–3 -4
06/02/26 Friday Evening Spiritforged Pre-Rift Event Palmerston North 25 1504 2–2–1 +5
27/01/26 Wednesday Morning Nexus Nights - 1v1 Palmerston North 18 1518 1–1–1 -6
21/01/26 Wednesday Afternoon Nexus Nights - 1v1 Palmerston North 16 1497 15° 0–2–1 -24
14/01/26 Wednesday Evening Nexus Nights - 1v1 Palmerston North 16 1521 2–0–1 +28
09/01/26 Saturday Morning Summoner Skirmish - January Palmerston North 19 1525 2–0–3 +31
17/12/25 Wednesday Afternoon Nexus Nights - 1v1 Palmerston North 25 1507 13° 1–1–1 +3
12/12/25 Saturday Morning Summoner Skirmish - December Palmerston North 16 1517 2–2 +9
10/12/25 Wednesday Evening Nexus Nights - 1v1 Palmerston North 17 1514 13° 1–2 -6
03/12/25 Wednesday Evening Nexus Nights - 1v1 Palmerston North 17 1529 14° 0–2 -40
30/11/25 Sunday Afternoon Nexus Nights - Multiplayer Palmerston North 14 1484 0–0–1 -2
29/11/25 Saturday Afternoon Nexus Nights - 1v1 Palmerston North 18 1507 2–1 +24
26/11/25 Wednesday Evening Nexus Nights - 1v1 Palmerston North 22 15° 1–2 -15
22/11/25 Saturday Afternoon Nexus Nights - 1v1 Palmerston North 13 2–1 +28
20/11/25 Riftbound Thursday Night League Palmerston North 15 14° 0–0–2 +5
12/11/25 Wednesday Nexus Nights - 1v1 Palmerston North 14 1–1–1 +10
31/10/25 Riftbound Release event Palmerston North Central 15 14° 0–3 -58

Form and consistency

On a 3-loss streak.

  • Events with 100+ entrants 3 events 42%
  • 16 to 99 16 events 37%
  • Under 16 12 events 28%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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