PorkChopXY
#45,584 in the world · #2,630 in Australia · in the top 96% nationally. 6 official events, 3 matches won and 14 lost.
- 1356±80Rating · margin ±80
- 1548Average field · 370 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,503 points.
- The toughest field they have faced averaged 1,575 points, across 27 entrants.
- They are 31 points away from the top 2,500: Australia.
How the rating moved
Between 1,356 and 1,478, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Vendetta Skirmish I · Saturday · The Games District Airport West | 25 | 1548 | 22° | 1–4 | -19 |
| 16/05/26 | Riftbound Regional Qualifier - Sydney Grand Parade | 1,405 | 1565 | 1281° | 0–3 | -50 |
| 15/05/26 | Super Nexus Night - RQ Sydney Friday 8pm Grand Parade | 713 | 1523 | 581° | 1–3 | -27 |
| 04/04/26 | Saturday Morning Win-a-Box - Constructed Airport West | 13 | 1549 | 9° | 0–2 | -26 |
| 24/03/26 | Nexus Nights (1v1) @ Zen Southbank | 27 | 1575 | 12° | 1–0–1 | +16 |
| 07/02/26 | Saturday Morning Spiritforged Pre-Rift Event Airport West | 34 | 1526 | 31° | 0–2–1 | -38 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 2 events 14%
- 16 to 99 3 events 20%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Dootchenhime AU 1736 0–1
- Brad AU 1615 0–1
- David Tang AU 1608 0–1
- dunkMATTic AU 1585 0–1
- NØSYNC AU 1571 0–1
- N3bula AU 1562 0–1
- VigilanteDuck AU 1561 0–1
- hawnted AU 1526 0–1
- WoolworthsOnline AU 1510 0–1
- Alexicon1 AU 1507 1–0
- super glue AU 1505 0–1
- TNTcmi AU 1472 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →